OFPEC Forum

Missions Depot => Mission Discussion => Topic started by: Homefry31464 on 25 May 2003, 02:58:12

Title: Helicopter Pilot
Post by: Homefry31464 on 25 May 2003, 02:58:12
Since everyone complains about the poor helo pilots in OFP (they are terrible pilots), why not have missions where you are a helo pilot.  You could be tasked to 160 SOAR and fly the helo's they fly.  There are plenty of different choppers that they fly already made so it wouldn't be too hard to get addons.  What do you think??
Title: Re:Helicopter Pilot
Post by: bmgarcangel on 25 May 2003, 03:19:59
hmmm.............I'm a good pilot, one of the best of the best, I was trained by the best :)
Title: Re:Helicopter Pilot
Post by: eversman on 29 May 2003, 23:14:01
Good idea, but flying in a helo in OFP is... boring.
But a well scripted mission like.. hmmn... CSAR ... why not.
Title: Re:Helicopter Pilot
Post by: bmgarcangel on 30 May 2003, 00:50:23
ah, yes, the CSAR missions  ::)
Title: Re:Helicopter Pilot
Post by: Messiah on 30 May 2003, 01:59:41
ask Mike Beil for some ideas on that one... he flew CSAR in Iraq
Title: Re:Helicopter Pilot
Post by: eversman on 30 May 2003, 22:06:12
But when BAS relased their MH-60 PaveHawk????
Title: Re:Helicopter Pilot
Post by: Messiah on 31 May 2003, 00:42:43
Quote
But when BAS relased their MH-60 PaveHawk????

the MH-60 and the Pavehawk are 2 different choppers. MH-60 is the 160th SOAR operated blackhawk... whilst the Pavehawk is the USAF operated blackhawk... which is named the pavehawk because it is USAF and not ARMY. The navy name their blackhawks, Seahawks.

not sure which one you are talking about. CSAR is generally performed by pavehawks... MH-60's are spec ops.
Title: Re:Helicopter Pilot
Post by: eversman on 31 May 2003, 22:42:43
Ok, you have right... i talk about MH-60G Pavehawk.
But 160th SOAR also perform CSAR missions
Title: Re:Helicopter Pilot
Post by: Messiah on 31 May 2003, 22:54:37
well... mainly for tranpsorting the spec ops who will carry out the CSAR... airforce CSAR will land and pick up etc.

i think its not too far off... but they don't release dates so u'll have to wait and see.
Title: Re:Helicopter Pilot
Post by: eversman on 31 May 2003, 23:00:01
I must agree witch you :)
Title: Re:Helicopter Pilot
Post by: bmgarcangel on 01 Jun 2003, 07:13:12
Hey I got a idea for a helo plot.  How about making a really nice Blackhawk down mission, with lots of details and make it look realistic too, and lets say you're the one who gets shot down, you're Chris "Elvis" Wolcott and you die :)
Title: Re:Helicopter Pilot
Post by: eversman on 01 Jun 2003, 11:49:39
Very good idea, i always want play dead person.... hehe
and his name was Cliff "Elvis" Wallcot not Chris
Title: Re:Helicopter Pilot
Post by: eversman on 02 Jun 2003, 00:00:27
Ok, guys. In my opinion CSAR are fine but they are better if player take a role of downed pilot. You prabobly knew Iceal Hambelton or Scott O'Grady stories. Maby this kind of CSAR mission will be more intresting than only flying for ex. Pave Hawk. Whats your opinion???
Title: Re:Helicopter Pilot
Post by: delaware on 02 Jun 2003, 08:02:24
Hey I got a idea for a helo plot.  How about making a really nice Blackhawk down mission, with lots of details and make it look realistic too, and lets say you're the one who gets shot down, you're Chris "Elvis" Wolcott and you die :)

This is easily the most idiotic and least thought-out post I've seen on any board.  Since you're only 16 (and you certainly act it), I'll give you some advice.

Mr. Wolcott was a US soldier that put everything on the line for you and I.  Show him and those like him, dead or alive, the respect they have earned.

Use your head next time.
Title: Re:Helicopter Pilot
Post by: Noon416 on 02 Jun 2003, 08:26:22
:hmm:

Keep it calm, guys...
Title: Re:Helicopter Pilot
Post by: bigdog632 on 03 Jun 2003, 06:33:29
helo pilot mission would be interesting
i played a nam mission coop where ya had a observer get shot down and ya had to find them
teamspeak made that too easy but a single player version would be interesting go off occasional radio messages or a beacon to find him and get shot at the entire way
Title: Re:Helicopter Pilot
Post by: eversman on 03 Jun 2003, 15:00:54
Good. You are CSAR chopper pilot and you must lokalize a pilot who were shot down. Biddog you wrote about beacon, have you played in Operation Lojack. There was a kind of beacon to lokalize some man, maby in this case  that script should be a good idea.
Title: Re:Helicopter Pilot
Post by: TIGER on 03 Jun 2003, 23:38:52
Ah The good Old days rideing in a chopper under fire..:gunman:
and about that time your under fire your think up there about that. Time you start thinking you dead..:help: so it take little more then just fancey flying.. your team must work to geter as a team not like AA...
hmm good thing i am doing those type of mission all night with the 101st Airborne and some times we team up with CAG14...
http://www.softcom.net/users/shanefelts/101st/ (http://www.softcom.net/users/shanefelts/101st/)
to all those gunner and Ground Ponders and pilots :cheers: and good luck too all
Title: Re:Helicopter Pilot
Post by: Phantom on 04 Jun 2003, 04:05:15
delaware, i think you need to calm it like noon said. if it's about the name, the guy made a mistake, it happens. and saying he died isn't disrespectful, it's the truth. being sixteen doesn't mean that your a little brat. and the man wasn't a soldier, he was a pilot.
and the bloke never put his life on the line for me, so stop trying to make him sound like our savior, they guy faught for his country, good on him.

stop looking for an excuse to pick on someone, how old are you anyway?
Title: Re:Helicopter Pilot
Post by: delaware on 04 Jun 2003, 06:13:11
Phantom,

My post had absolutely nothing to do with him mistaking Wolcott's name.  My issue is with him thinking it's a "cool" idea to recreate Wolcott's death, and his presentation of this idea showed no respect for the Wolcott himself, or his family.  That, regardless of age, is disrespectful and childish.  In fact, why don't you do some research on the families of the fallen men in Mogadishu and see what their stance is games recreating the death of their relatives?

Secondly, I specifically said the advice was for him.  Read my post again and explain to me how I implied Wolcott's was your or anyone else's (including BMG) savior.  You can't explain it because I didn't say that ... you're reaching for straws to fuel your (baseless) argument here.  I suggested BMG show due respect.

As for picking on him, I saw a remark in extremely bad taste and offered advice to him.  If you consider that being "picked on," maybe you should develop thicker skin.  And to answer your question, I'm 22.

Also, a soldier is anyone serving in an army, and not necessarily an infantryman.

Feel free to PM me if you want to continue.
Title: Re:Helicopter Pilot
Post by: Noon416 on 04 Jun 2003, 07:07:08

PM / IM / EMail would be a most welcome alternative to continuing that conversation in this thread.

Thanks.
Title: Re:Helicopter Pilot
Post by: Iwesshome on 04 Jun 2003, 14:44:31
The only issue I see about making helicopter missions is how do you keep the player hungry for more.... I have played some and it was like this

1. Board Helicopter
2. Fly here and load troops
3. Fly here and drop troops off
4. End mission

I think if you created a well-orchestrated battle with the infantryman involved and helos as support then made the player the helicopter pilot hovering in support in might work as long as they don't mind sitting there.

IW

Title: Re:Helicopter Pilot
Post by: eversman on 04 Jun 2003, 20:50:40
So, lets go to work...
Title: Re:Helicopter Pilot
Post by: Iwesshome on 04 Jun 2003, 21:58:14
IM if you want to share some ideas...

 :)
Title: Re:Helicopter Pilot
Post by: eversman on 05 Jun 2003, 10:37:58
You prabobly see Black Hawk Down ::)
And do you remember the scene where Delta stoped the convoy of three cars and arested Osman Atto, the Adid's chief banker and munitions supplier
maby this kind of mission....
Title: Re:Helicopter Pilot
Post by: Homefry31464 on 06 Jun 2003, 01:39:35
Is it possible?
Title: Re:Helicopter Pilot
Post by: Messiah on 06 Jun 2003, 01:48:55
ive made a version of it.... but ofp choppers do have a mind of their own so is very hard to get right.
Title: Re:Helicopter Pilot
Post by: eversman on 06 Jun 2003, 18:38:20
Very hard but possible... .
Title: Re:Helicopter Pilot
Post by: Homefry31464 on 07 Jun 2003, 03:46:20
Nice, how did you make it so when you shoot the car it stopped?  
Title: Re:Helicopter Pilot
Post by: Phantom on 07 Jun 2003, 10:45:51
you only need 4 people to play that as a mission online. a MH-60 and a MH-6 pilot a sniper or something and a driver. so don't worry about ofp, just do it as mp
Title: Re:Helicopter Pilot
Post by: Mr_Shady on 09 Jun 2003, 03:10:07
I like the idea of being a shot down heli pilot and having to move through enemy territory, dodging patrols, contacting AWACS with your TACBE, getting to your exfil point and then marking it with smoke, and watching the CSAR helicopter sweep in and pick you up. That could make for some tense gameplay, since you'd be armed with a pistol at most, and the enemy would be hutning you down.

It could even be adapted into MP, with the helicopter randomly developing an engine fault, bellying out somewhere, then the pilot having to evade a team assigned to capture him, and the CSAR helicopter and the cover team trying to locate and extract him. Of course, you'd need to be able to stop the pilot from hearing friendly or enemy radio chatter, unless perhaps he can contact the friendlies when he's on high ground. That means the enemy can set up ambushes on hills, so it doesn't turn into a race from hill to hill.

Just a little idea I've been toying with  :)
Title: Re:Helicopter Pilot
Post by: Homefry31464 on 09 Jun 2003, 03:26:07
Sounds good.
Title: Re:Helicopter Pilot
Post by: deaddog on 09 Jun 2003, 05:52:48
Hey Kooky,

Try this mission:
http://www.ofpec.com/missions_depot/index.php?ID=672

OK, it's a shameless plug for my mission, I admit it.  ;D  Not exactly the way you describe your idea but along the same lines.

 :)
Title: Re:Helicopter Pilot
Post by: eversman on 09 Jun 2003, 21:58:02
Kooky good idea... this could be GOOD mission  :D
Title: Re:Helicopter Pilot
Post by: Mr_Shady on 09 Jun 2003, 23:24:37
Of course it would be good, I made it up  ;D

Joking, of course.
Title: Re:Helicopter Pilot
Post by: eversman on 10 Jun 2003, 23:32:57
yeah... i knew that you joking ;D
Title: Re:Helicopter Pilot
Post by: Mr_Shady on 12 Jun 2003, 18:08:05
Nothing like making sure. Sometimes I forget I'm on OFPEC and expect people to get bent out of shape like they do all the time on opflash.org or ofp.info's news comment systems
Title: Re:Helicopter Pilot
Post by: deaddog on 12 Jun 2003, 19:53:12
Nothing like making sure. Sometimes I forget I'm on OFPEC and expect people to get bent out of shape like they do all the time on opflash.org or ofp.info's news comment systems

I'm glad it's not just me who thought that.  :)  I rarely look at the forums at ofplash.org for that very reason.  The rest of the site is nice, though.  
Title: Re:Helicopter Pilot
Post by: Mr_Shady on 12 Jun 2003, 20:03:40
Yeah, I've got into many an argument (usually with editing wannabes who say they can hack OFP's source code and put in all these wonderful things... yeah, right  ::)) on opflash.org.

That's why OFPEC's my regular haunt now.

So, anyway. Back on topic then?
Title: Re:Helicopter Pilot
Post by: Homefry31464 on 12 Jun 2003, 21:24:41
Anybody wanna make one?
Title: Re:Helicopter Pilot
Post by: eversman on 13 Jun 2003, 00:12:31
You wanna try do this?
Title: Re:Helicopter Pilot
Post by: Homefry31464 on 13 Jun 2003, 03:49:23
I can help a little, but i'm not too good at mission making.  I think we should maybe have a normal mission featuring a helo(s).  An example, you are a Blackhawk pilot at the start of the mission.  You get hit but you land safely.  You, however, are right next to the Russian airbase, which is currently under attack by allied forces.  You must make your way to the airfield.  Once the airfield is taken, the Russian forces on the island will no longer have any viable command center.  One of the Russian commanders is escaping, and you are ordered to take him out.  Just steal a Hind  or something and take him down.  That way, its flying a helo and fighting on the ground.  

-I know its highly unrealistic, but oh well.   I am open for future ideas.
Title: Re:Helicopter Pilot
Post by: SnakeEye on 13 Jun 2003, 23:21:58
Its an idea, mixed missions can be fun    8)
Title: Re:Helicopter Pilot
Post by: bigdog632 on 18 Jun 2003, 08:03:32
hows about you attack the airfield in n attack chopper and successfully, but ya dont control it
on the way back a sam disables your helo and ya crash but dont get injured(airbags?)
then the airbase survivors are lookin for a lil revenge and come hunting
Title: Re:Helicopter Pilot
Post by: SnakeEye on 18 Jun 2003, 09:39:00
maybe you'd have dash back and steal a chopper to get home? (or a plane?)     ::)
Title: Re:Helicopter Pilot
Post by: Homefry31464 on 18 Jun 2003, 16:57:16
Both sound like good ideas.
Title: Re:Helicopter Pilot
Post by: rancor_man67 on 27 Jun 2003, 01:47:40
Firstly...

Quote
This is easily the most idiotic and least thought-out post I've seen on any board.  Since you're only 16 (and you certainly act it), I'll give you some advice.

I think its best NOT to mention your age on the net.

anyway... Back to the topic...

**opinon
Personally, i think that the missions where you are by yourself deep behind enemy lines, with minimal weponary are the best missions in ofp.
**

 I tried making  a couple myself, but they wern't very good. the placement of units are crictal.

Quote
hows about you attack the airfield in n attack chopper and successfully, but ya dont control it
on the way back a sam disables your helo and ya crash but dont get injured(airbags?)
then the airbase survivors are lookin for a lil revenge and come hunting

I think that this is a great idea for a mission!!! You could use the tail rotor failure script, so that when the AA gun hits you your chopper crashes but you survive!!

I'll help if you want, but i have only got verson 1.46, i guess you will be using 1.90??

Rancor.
Title: Re:Helicopter Pilot
Post by: Homefry31464 on 28 Jun 2003, 05:22:50
Alright, so one thing we agree on: (or most of us)

-Mixed missions, not just flying.  Anything else?  Or anybody wanna make a mission?
Title: Re:Helicopter Pilot
Post by: Phantom on 20 Jul 2003, 02:03:49
sorry it's not an actual mission, but i just put my HELO pilot training manual into the editors depot, if that's close enough, hope it helps.

http://www.ofpec.com/editors/list.php?show=pending (http://www.ofpec.com/editors/list.php?show=pending)
dunno why it's there twice!
Title: Re:Helicopter Pilot
Post by: Ball Zack on 24 Jul 2003, 04:44:24
I have an idea for a dynamic helicopter campaign based on Longbow 2.  The idea is that your entire campaign takes place in one mission.  The two opposing sides are arrayed on either side of a line that divides the island in two. every time you complete an objective, and return to your   FARP, instead of going on to the next mission, your retry position is updated, and it becomes night time.  A new objective is given to you that is decided by triggers that are activated by various battlefield conditions.  For example if an enemy unit advances into you territory, then a trigger will activate that makes your next objective to go out and destroy that unit.  If an enemy supply convoy is detected by friendly recon units, then your next objective is to go out and destroy it.  If a weakness forms in your battle line, then a trigger will signal enemy units to advance into your territory.  Likewise friendly units will advance into enemy territory if a weakness forms in their battle line.  You the pilot continue accomplishing or failing your objectives until either your side forces the last enemy unit off the island, or your FARP is overrun by enemy units.  Their would be two objectives each day one during day time, and one at night.  But the entire battle would take place in one mission file.  Depending on how effectively you fly the battle could be over after completing 20 objectives or could go on for over 100 because new units are spawned after several days to simulate arriving reinforcements, and reserves.  Also you would need to protect friendly supply convoys that rearm refuel your tanks.  Destroy the enemy supply convoys and their tanks will runn out of ammo and fuel.  You would fly missions ranging from CAS, SEAD, CAP, CSAR, Spec Ops deployment and escort.  You could also use radio commands to call in artillery airstrikes or CSAR if you get shot down.  If your CSAR goes down from enemy fire then you would have to steal a civies car and avoid the roadblock.  Also civilians would flee the battle field in mass hordes.  Everything being determined by triggers and scripts.  SSOOOO.... who is interested in making this?
Title: Re:Helicopter Pilot
Post by: Homefry31464 on 29 Jul 2003, 03:08:52
Good idea!
Title: Re:Helicopter Pilot
Post by: Anthrid on 29 Jul 2003, 06:19:25
(a little off topic though  :-[)

How bout making Behind Enemy Lines mission (if there isn't one) where you get hooked by a SAM and you know the rest. Doesn't have to be all same in movie, but you get the idea, evade, find a way out, blablabla. Maybe add your own creativity to it.
Title: Re:Helicopter Pilot
Post by: Homefry31464 on 02 Aug 2003, 03:17:46
Yeah, your idea seems to go along with ours, only you are piloting a helo, not a plane.
Title: Re:Helicopter Pilot
Post by: Tim Pink on 02 Aug 2003, 09:39:32
Another idea would be more quick straight to the point missions.

i mean if you've played Airborne or Facile ground by Sui then you could have a mission like assisting a beach landing and providing close air support to the men running up the beaches.

Also in Sui's airborne mission there's a chinook that cops a hit to its engine's and starts going down, u could be the pilot and try to keep it steady so that the men can get out and then you ditch.
to add to it your in smack bang in the middle of an airborne invasion and you could make random events up that hinder your progress to a friendly base!

what about gunner missions?
In delta force black hawk down one of the first missions is to aid a broken down un convoy, anyway you end up boarding a black hawk and providing fire from the mini guns and covering a convoy.

The CSAR idea is good and the Bas Rangers & Delta's would be great.
when Super Six One went down in mogidishu the CSAR team that roped from Super Six Eight was made up of Rangers and Delta's so if the BAS units were used with the MH-60L due out soon then you could make up a real tense battle field scenario.
also another aspect could be that you r the gunner and you have to cover the CSAR team as they rope in.

maybe you could have the Little Bird landing at the crash like Star Four One did at Wolcott's crash site.

It would be good to do something with the helicopers that is diferent and not done b4 in flashpoint.

Thanx

Tim