OFPEC Forum

Editors Depot - Mission Editing and Scripting => Arma2 - Editing/Scripting General => Topic started by: DLEGION on 24 Jun 2012, 23:05:26

Title: Make AI chase player
Post by: DLEGION on 24 Jun 2012, 23:05:26
Hello! ARMA 2 OA question:

i really need a way to make an AI unit chase another unit (the player in this case), walking (not running), with no fear (no crouch, no fleeing away) !

its not a zombie....it's just a terminator!

really thanks for your help!
Title: Re: Make AI chase player
Post by: Worldeater on 01 Jul 2012, 18:57:55
You could try something like this:

Code: [Select]
// steal the terminators brain and limit his speed
terminator disableAI "FSM";
terminator forceSpeed 1;

private ["_handle"];
_handle = player spawn {  // create a background script...
  waitUntil {  // ... that runs as long as the terminator is alive...
    terminator doMove getPos _this;  // ... and makes the him chase the player.
    sleep 1;
    not alive terminator;
  };
};