OFPEC Forum

Editors Depot - Mission Editing and Scripting => Arma2 - Editing/Scripting Resources Beta Testing & Submission => Topic started by: ZapBrannigan on 25 Sep 2010, 08:33:11

Title: AA ambiance suite
Post by: ZapBrannigan on 25 Sep 2010, 08:33:11
This creates sweeping arcs of ambient AA fire along with flak bursts with light flashes in the sky.  
It's very easy to use, simply place a manned Tunguska AA tank on the map where you would like the AA to appear. Then in the init field of the Tunguska put:
Code: [Select]
[aa1,1]exec"AA\aa.sqs"
aa1 is the name of the Tunguska,  1 is yes for flak bursts.  If you dont want flak then change the 1 to 0.
You can place multiple Tunguskas for a good background AA effect.

After that you put the folder AA in your mission folder and you're good to go.

Thanks goes to Bardosy for his AA script which gave me the idea to make this.  :good:


Try the attached demo mission,


Title: Re: AA ambiance suite..... Its been like 4 months can somebody try it????
Post by: ZapBrannigan on 03 Feb 2011, 01:54:02
Hey seriously not to brag but this script is really good in my opinion, can somebody try it please?
Title: Re: AA ambiance suite..... Its been like 4 months can somebody try it????
Post by: F2kSel on 03 Feb 2011, 03:22:13
I like it, it would be a good addition to the start or end of a mission.  

Nice use of the chickens.

I'm just wondering if it would be possible to move the explosions more towards the ammo.
I did something a while back that substituted the ammo fired for that of a flare.

I'll have to think about that.

 
Title: Re: AA ambiance suite
Post by: ZapBrannigan on 22 Mar 2011, 10:26:49
What do you mean towards the ammo?   The explosion height is set so that the included flashes which i used flares to make properly light up the battlefield.