OFPEC Forum

Addons & Mods Depot => OFP - Addons & Mods Beta Testing => Topic started by: GoldGazelle on 09 Jun 2010, 21:20:28

Title: "Pack Mortar - Ksatryia", AI mortar team overshooting
Post by: GoldGazelle on 09 Jun 2010, 21:20:28
Hi everyone,

I wasn't quite sure if this should go under General scripting or Addons.

I downloaded the mortar pack created by Ksatryia and tested it out only to find that the AI can not hit moving targets vary well and even if the target isn't moving, mortar impact is about 20m or so behind the target.

I've dePBO'ed the addon and have tried fiddling with the Config.CPP file but I'm not quite sure what I'm even doing in there to be honest. I've tried adding things like...

Code: [Select]
ballisticsComputer = 1;
canLock=2;
laser=1
irLock=1;

or

Code: [Select]
aiDispersionCoefY = -20;
but nothing seams to change .

If any one could offer up a suggestion, that would be great.

Thank you for your time and patience.

GoldGazelle

The ORIGINAL dePBO'ed Addon:


Edit: attached removed, go to cross-posted thread (http://www.ofpec.com/forum/index.php?topic=35009.0) - WEK
Title: Re: "Pack Mortar - Ksatryia", AI mortar team overshooting
Post by: RKurtzDmitriyev on 12 Jun 2010, 19:11:46
I'd say Addons. I've requested someone to move this, so sit tight. :)

I know extremely little about making addons, but from what I've heard, aiDispersionCoefY will simply change the accuracy, so I don't think that will work.
Title: Re: "Pack Mortar - Ksatryia", AI mortar team overshooting
Post by: h- on 26 Jun 2010, 09:53:35
Ok, all possible replies to the "crossposted" thread here (http://www.ofpec.com/forum/index.php?topic=35009.0)..

Locking this one since the newly posted thread is actually in the proper place. :P