OFPEC Forum

Editors Depot - Mission Editing and Scripting => ArmA - Editing/Scripting General => Topic started by: Noobinator on 10 Jul 2009, 21:07:23

Title: Dismemberment system
Post by: Noobinator on 10 Jul 2009, 21:07:23
Hey guys

Ok im currently looking into making either an advanced gib system where each individual limb can be detached, and if this isnt possible, i'd like to create a less advanced script which would delete the soldier(s) and replace it with gibs.


The concept for the second method seems pretty simple, but i have no idea how to start it

Now here are the methods that i have come across via research in regards to the advanced system;

1. use an animation that will (fold) the limb into the torso
2. create transparent textures that will hide the limbs
3. Hide limbs via selections on the model, then later define in config



Can anyone help me? 


Thanks in advance

F2
Title: Re: Dismemberment system
Post by: h- on 10 Jul 2009, 23:11:23
I think one thread (http://www.ofpec.com/forum/index.php?topic=33703.0) for this is enough..

So all yer replyings there..  :)