OFPEC Forum

Editors Depot - Mission Editing and Scripting => ArmA - Editing/Scripting Multiplayer => Topic started by: hoz on 22 Jan 2009, 20:25:49

Title: MP lobby
Post by: hoz on 22 Jan 2009, 20:25:49
Is it possible to replace the MP lobby with something more custom in a mission? or would something like that need to be done from an addon?
Title: Re: MP lobby
Post by: Spooner on 22 Jan 2009, 21:43:09
Would need to be an addon. I have considered modding that MP menu so you get a drop-down list of all the players in the game, rather than the terrible little label that only show the first couple of people on the server. I don't play on pub servers any more, so it is not important enough for me to know (which is why I'm not volunteering to change it ;P).
Title: Re: MP lobby
Post by: hoz on 22 Jan 2009, 21:44:52
My thought would being able to pass more parameters to the mission. more options :)
Title: Re: MP lobby
Post by: Deadfast on 22 Jan 2009, 22:23:17
...rather than the terrible little label that only show the first couple of people on the server...

Yeah, this was the worst idea ever :D

Thank god for game-monitor.com and similar ;)
Title: Re: MP lobby
Post by: kju on 23 Jan 2009, 18:55:56
> drop-down list of all the players

Well you could try to read the dialog class and hope to get the string with all the names.

> pass more parameters to the mission

Interesting idea. You need to test if GV will survive from the MP lobby to the real game though.

Alternatively you could mod the MP briefing to read stuff and offer a modified UI to customize settings
in that phase. One problem is to make it only available to a specific person.
Probably slot based (check for unit name), or a static list of real names would work well.

I think to detect an admin (voted or logged), is still not possible, is it?