OFPEC Forum
Editors Depot - Mission Editing and Scripting => ArmA - Editing/Scripting Resources Beta Testing & Submission => Topic started by: Mandoble on 14 Jun 2008, 01:06:11
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(http://www.ofpec.com/ed_depot/the_files/ArmAResources/images/mando_chute.jpg)
Chutes landing where you want.
Provide a target position and a maximum deviation radius and the chutes will do their best to land there.
Get Mando Chute v1.1 (http://www.ofpec.com/ed_depot/index.php?action=details&id=554&page=0&cat=xyz) (please do not mirror this file yet).
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This got a para-bug safeguard by any chance? Haven't checked the code out as of yet.
:yes:
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Mando,
Any way to define what's in the chutes, (i.e. ammo crates, bombs.)
and how many?
Thanx for the replies, as always.
Luke
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You would need to modify the script, open it and check _man local variable which points to the "driver" of the chute.
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Mando,
Isn't it against code to put ammo in a parachute (i.e. parachute bombs)?
Thanx for the replies, as always.
Luke
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What do you mean "against code"? Am I gonna screw something if try that?
Or do you mean RL code? In that case, I could care less since this is only a game. ;)
Just curious, I'd hate to cause problems in my missions if something could go wrong.
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Manzilla,
I mean that a man is usually the one in the parachute.
Therefore could you have an lgb in the parachute?
(i.e. a hand grenade can't be a driver in a tank, so would it be "against code" to put an lgb in a parachute.)
Thanx for the replies, as always