OFPEC Forum

Editors Depot - Mission Editing and Scripting => ArmA - Editing/Scripting Resources Beta Testing & Submission => Topic started by: Blanco on 11 Mar 2007, 17:24:11

Title: Ai throw smokegrenade
Post by: Blanco on 11 Mar 2007, 17:24:11
First make sure the unit has smokegrenades in his inventory. (a team leader for example)
Put this line of code in the initialition field, waypoint, trigger or script :

Quote
unitname fire "SmokeshellMuzzle"