OFPEC Forum

Missions Depot => Mission Discussion => Topic started by: Phazorx on 16 Nov 2005, 08:48:23

Title: COOP Mod Pack
Post by: Phazorx on 16 Nov 2005, 08:48:23
subj... is there one ?

I'm hosting a lan party in a while, one of requests was coop tactical team shooter, naturaly flashpoint came up, overall it's a good classic to throw in...
I know there are some coop missins in 1985, red hammer and resistance, but i wonder if thre are more cool ones available just in case if it'll be well accepted.
I'm looking into 8-12 ppl missions... preferably on same side. Vriety and challenge are key aspects. if there are any good mod packs with coop missions i'd liek to hear about them as well...

Been awhile since i played OPF but i still like the game... and at time it proven to be extremily flexible when it comes to modding, i know there are sites with tons of mission scenarios for it... but i simply do not have time for filtering these... so some kind of mission pack would be very nice.

Thanks in advance...
Title: Re:COOP Mod Pack
Post by: MachoMan on 16 Nov 2005, 13:45:50
You could try one of these (im a bit biased ;) ):

http://www.ofpec.com/missions_depot/index.php?ID=945 (http://www.ofpec.com/missions_depot/index.php?ID=945)

Vulcan from the MEC pack:
http://www.ofpec.com/missions_depot/index.php?ID=1169 (http://www.ofpec.com/missions_depot/index.php?ID=1169)

Just check the missions depot's multiplayer section (http://www.ofpec.com/missions/view_type.php?type=2&pending=1) for more.
Title: Re:COOP Mod Pack
Post by: Phazorx on 16 Nov 2005, 18:29:59
thanks for the reply i got these as well as few off central mission repository which looked promissing... one thing i noticed - some of maps are tough and on lan party skill level varies greatly.. .which brings me to very shady question:
Is it relatively simple to add group spawns into scenario (so unlucky triggerhappy rambo style kids do not have to sit out for 20 min because they got nailed in first 20 sec while sprinting towards ebemy)?
Another thing - i respect creativity of the authors and i wouldnt like to make them angry by messing up their well thought through mission logic... so ethics is another aspect that should be considered...
Title: Re:COOP Mod Pack
Post by: macguba on 16 Nov 2005, 18:39:30
BIS don't mind if you muck about with their missions for your own purposes, so I don't see why a mission maker would.   (I certainly wouldn't.)   A LAN party or a private server would count as "your own purposes", I would say, certainly if it was just a one-off, temporary thing.

However, a public server would be a different matter entirely.   In that case you must ask the author first.  

Oh, and

Welcome to the forum!
Title: Re:COOP Mod Pack
Post by: Phazorx on 16 Nov 2005, 19:03:27
thanks for the welcome ;o)

We are not planing to make it public, exclusive lan party is all it's goign to be.. so with your blessing i'm going back to 1st part of the question - how hard would it it be to actualy change missions to have group spawns? I recall looking at modding of OFP 4-5 years ago... looked very flexible but i did not dig it any deep.