OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: seanver on 22 Aug 2002, 21:32:00
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Is it possible to make a unit stop moving his head to stare other units?
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UnitName disableAI "autotarget"
ought to do it.
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Good concept there KTottE, but wouldn't using:
unitname dowatch targetname
suffice in this situation?
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Yes, that would probably suffice, if it had worked the way it should have.
I've often run across situations where Unit1 is still moving his head around even if I tell him to watch Unit2.
DisableAI "autotarget" tells him to keep his attention directed forward at all times. Or rather, it tells him not to direct his attention anywhere, which results in him looking straight forward.
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It looks like it worked. Thanks