OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: 456820 on 08 Jan 2005, 19:06:49

Title: urban combat
Post by: 456820 on 08 Jan 2005, 19:06:49
i remeber seeing a script that improves ai in urban combat but it wasnt wat i wanted what i want is my group to avoid buildings and still be swift about it instead of stopping near it then turning something like a script that puts something like an imaginery wall in a 5metres radius of the building?
Title: Re:urban combat
Post by: bored_onion on 08 Jan 2005, 20:48:38
tadaa!

http://www.ofpec.com/yabbse/index.php?board=27;action=display;threadid=20876 (http://www.ofpec.com/yabbse/index.php?board=27;action=display;threadid=20876)
Title: Re:urban combat
Post by: 456820 on 08 Jan 2005, 20:51:02
thanks this was the link i was talking about aswell thanks