OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: CopyrightPhilly on 03 Apr 2004, 15:59:50

Title: Need Help With 2 Things
Post by: CopyrightPhilly on 03 Apr 2004, 15:59:50
Hi All

OK 1st - I Need To Make An Object Hiden

2ed - I Need To Make An Object Start In The Air

They Both Need To Be Entred Into My SQS File So I Cant Use The Editor As They Arnt On The Map Untill The Player Choses.

I'll Be Gratefull In Any Advice

Cheers, Philly
Title: Re:Need Help With 2 Things
Post by: CopyrightPhilly on 03 Apr 2004, 16:43:10
ok heres my code:


===============================================

_obj = _this select 0
_vehicle = ["AAA131"]
_type = 0

_x=(getMarkerpos "montignacMKR") select 0
_y=(getMarkerpos "montignacMKR") select 1
_z = 0

_shell = "TimeBomb" CamCreate [_x, _y, _z]
_shell = "TimeBomb" CamCreate [_x+20, _y, _z]
_shell = "TimeBomb" CamCreate [_x, _y+20, _z]
_shell = "TimeBomb" CamCreate [_x+20, _y+20, _z]
_shell = "TimeBomb" CamCreate [_x-20, _y, _z]
_shell = "TimeBomb" CamCreate [_x, _y-20, _z]
_shell = "TimeBomb" CamCreate [_x-20, _y-20, _z]
_shell = "TimeBomb" CamCreate [_x, _y, _z]
_shell = "TimeBomb" CamCreate [_x, _y, _z]
_shell = "TimeBomb" CamCreate [_x, _y, _z]

_obj = _vehicle select _type createVehicle [_x, _y, _z]

exit

=================================================

Now I Want It To Hide The Timebombs but for them to still work and i want the vehicle to start in the air... the vehicle is only a rocket