OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: chrisb1220 on 04 Sep 2002, 04:16:19
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I have 2 questions.
First, is there a init code 2 make something destroyed without it exploding at the start of the mission?
Last, how can I change a players rating when he steps inside a trigger?
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1. Put this setfuel 0 first, then the setdammage command
2. Group the trigger to the guy, then select "vehicle" from the pull-down menu that usually says radio this and that...then in the on activation field use the addrating command.
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1) Remove all ammo and fuel from the vehicle first, then use setdammage 1.0
2) unitname addrating x in the on activation of your trigger, with the unit grouped to the trigger, and the proper activation chosen for the situation ;)
*EDIT* Damn I need to type a little faster next time.. LOL ;D
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Ok thx.
prob sloved!
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well click the solved button then! ;)
Dan ;D
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Oops! ;D
I was but then I forgot! ;D