OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: SpecOpWarrior on 24 May 2003, 20:53:34

Title: Triggers attached to moving objects?
Post by: SpecOpWarrior on 24 May 2003, 20:53:34
I wanted to make a trigger follow behind somebody, and inside that trigger set it to : West, Present.

On Activation: guard1 switchmove FXStandSur

(He surrenders putting hands over head)


And so if you sneak up in back of him he yells I SURRENDER!

One problem, if the unit moves, how will the trigger move with him?
Title: Re:Triggers attached to moving objects?
Post by: Kaliyuga on 24 May 2003, 21:27:21
 Hows about you set up a condition on your trigger utilizing the distance command ;)

something like

naming your group of west guys g with:   g=group this

then in the condition field of your trigger use this:

g distance guard1 <2

same activation


 you could of course substitute g    for any other units name or ID

 and I'm sure there must be a way to make it to where anyone on the

West/East side coming within x meters causes the trigger to go off.. I'm

just not positive on the syntax for that one ;)

:cheers: