OFPEC Forum

Addons & Mods Depot => OFP - Addons & Mods General => Topic started by: calvinjune on 23 May 2003, 07:41:01

Title: Tunnels?
Post by: calvinjune on 23 May 2003, 07:41:01
i've never really done much with my warp editor, so i don't know if this is possible or not.

could a map be made that includes underground tunnels? the vietnam mods could certainly benefit from this, but i think that an island with a huge network of tunnels and chambers beneath it would be great for anyone.

just think: you and your team of special ops guys going beneath enemy fortifications, ambushing the enemy in the darkness, or just the fun of having a map that's really two maps.
Title: Re:Tunnels?
Post by: Garcia on 23 May 2003, 15:27:47
naaaaaaaah....can't be done...

Garcia
Title: Re:Tunnels?
Post by: Waterman on 23 May 2003, 17:39:55
Well it could be done, but not in WRPedit... ;)

If you make an object shaped like land with a gap for the tunnel underneath, then you could import it into WRPedit and lower the Y-setting, so that it blends in... You could also make it indestructable so that it wont go all crumpled when it gets hit.

It's hard to explain but Im sure at least some of yous will get my idea... ;) ::)

I think Kegetys tried this, but I never seen it released. :-\

Waterman. :)
Title: Re:Tunnels?
Post by: Leone on 23 May 2003, 18:00:43
It is possible, but start working now if you're going to finish it before OFP2! It would be a lot of work.
Title: Re:Tunnels?
Post by: Garcia on 24 May 2003, 01:30:51
well...yeah...I know you can do it that way....but if someone was gonna make a nam island with tunnel netowork all over the island, it wouldn't be an island, but a O2 miracle :P It would just be some flat terrain with a giant building on it :o :P

Garcia
Title: Re:Tunnels?
Post by: usrt_peanut_butter on 26 May 2003, 07:00:02
i saw a pic long ago showing that tunnels can happen but w.e eh?
Title: Re:Tunnels?
Post by: Garcia on 26 May 2003, 08:49:21
a few small tunnels...that can go...(tried it myself...only problem is I suck to much in O2 :P) But a whole tunnel system under a island...naaah, as I've said...that would be a O2 miracle :P ::)

Garcia
Title: Re:Tunnels?
Post by: Hawkins on 26 May 2003, 14:15:31
And as we know, we can run through some objects when we set the game to 4x speed. Just imagine running in a tunnel with that speed. It would have to be wide (the tunnels I mean) and...Damn it would be awesome but not with the current engine. ;) I hope they include some tunnels in OFP2. And for the 'Nam campaing that's gonna be in there. It's nice to crawl in tunnels. ;D Me thinks. :)

Hawkins
Title: Re:Tunnels?
Post by: lis on 27 May 2003, 06:37:46
as long as it doesnt turn out like the tunnels in VC.... ;s .. or put lights in them! :O :O
Title: Re:Tunnels?
Post by: Hawkins on 28 May 2003, 08:44:05
I think the tunnels in VC we're good. Haven't been into real tunnels made by VC that fought in 'Nam but... They seem ok. :)

Hawkins