OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: BaKaRa on 20 May 2003, 22:58:03

Title: "Put" For Mines... "Throw" For HandGrenades... And What For Guns ???
Post by: BaKaRa on 20 May 2003, 22:58:03
Hi !!!
I want to use in a script the " fire " command with the BAS_Satcom in the " BAS_weap.pbo" found with their Ranger Addon  ;D
But i checked in the official comref and it says i have to use a array with the muzzle... So if someone could tell me the muzzle of this... Of the muzzle of guns because i think it is the muzzle of guns...
Title: Re:"Put" For Mines... "Throw" For HandGrenades... And What For Guns ???
Post by: Kaliyuga on 21 May 2003, 00:00:26
But i checked in the official comref and it says i have to use a array with the muzzle... So if someone could tell me the muzzle of this... Of the muzzle of guns because i think it is the muzzle of guns...


you lost me there totally...   ???    

the fire command should go a little something like this:

Command :
Fire
 
Description :
Lets a unit fire.

 
Syntax:
Unitname Fire [Weapon, Ammo]




the weapon and ammo list should have been in the readme file....  

if this isn't what you're talking about then perhaps you could explain a little more.. cause I have never heard of anything that refers to the "muzzle" of a gun in any mission editing situation



 


Title: Re:"Put" For Mines... "Throw" For HandGrenades... And What For Guns ???
Post by: macguba on 21 May 2003, 00:12:14
There are two fire commands.   From the command ref:

unit fire weaponName

Operand types:
unit: Object
weaponName: String
Type of returned value:
Nothing
Description:
Unit will fire from given weapon.

Example:
soldierOne fire "HandGrenade"

comment »



--------------------------------------------------------------------------------


unit fire array

Operand types:
unit: Object
array: Array
Type of returned value:
Nothing
Description:
Unit will fire from given weapon. Argument has format [muzzle, mode, magazine] or [muzzle, mode].

Example:
soldierOne fire ["throw","SmokeShell","SmokeShell"]


BaKaRa, try the first one and see if it does what you want.    You may need to use doTarget and doFire instead.
Title: Re:"Put" For Mines... "Throw" For HandGrenades... And What For Guns ???
Post by: Kaliyuga on 21 May 2003, 01:26:49
 I get it....  the fire array would be used for something like firing the grenade launcher on your M16 + M203   or perhaps the MasterKey ?
Title: Re:"Put" For Mines... "Throw" For HandGrenades... And What For Guns ???
Post by: BaKaRa on 21 May 2003, 02:40:40
I found why it doesn't work, I use Unit Fire WeaponName on a " Human " !!! Then I Tryed On An Ai And This Bitch fired !!! This MotherFuckin Fire Shit Command Work Only For IA ... I think ... :'(
So Now, My Question Is : "How Could Use This In Game By A Human ( Not In A Cutscene... Unless If It's The Only Way...  :noo: )
Any Suggest Accept
Thanks For Your Time And I Hope My Explicit Language Don't Hurt SomeOne ... When I Am Stuck In Front Of A Simple Command Like That, I Need To Be Agressive, It's Make Me Quiet After  ::)
Title: Re:"Put" For Mines... "Throw" For HandGrenades... And What For Guns ???
Post by: macguba on 21 May 2003, 09:25:46
Actually you can use the simple fire for M203 ... just put in flare or grenade.

Very much doubt you can make a human do it unless you disableUserInput or whatever its called.
Title: Re:"Put" For Mines... "Throw" For HandGrenades... And What For Guns ???
Post by: BaKaRa on 21 May 2003, 19:09:10
Nothing of all this crap work... I tryed else with 2 scripts ...
In Fact, the addons can't work with the fire command, that's hit, we could try whatever we want, we couldn't use the fire command with  :(
Thanks You Very Much For Your Time Kaliyuga And MacGuba