OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: RooKie on 20 May 2003, 13:32:47

Title: A10 LGB
Post by: RooKie on 20 May 2003, 13:32:47
I need to know how i can make AI controlled A10 so that when trigger activates it teleports to the map and is flying with good speed. Those AI bastards just cant get A10 up and flying from airfield  >:(... and if i put it to fly when mission starts it will run out of gasoline before i even nead it >:(. So help me please  ???
Title: Re:A10 LGB
Post by: B-2-0 on 20 May 2003, 13:45:56
U can't get the AI to take off in the A-10 u say??  Can't see why not ???

When AI pilot is on the airfield, u only need to place the waypoint to where u want him to go....if u have waypoints on the runway this will slow him down....make sure his speed is set to full and also set his behaviour to 'Safe'....helps a lot too ;)

[Edit]Make sure his skill level is set to full, also helps!!
Title: Re:A10 LGB
Post by: RooKie on 20 May 2003, 13:52:26
Ok, i will try again. Btw, another question. How to simulate navalmissile hit to target you are blazing with laser?  Airstrikes are sooo old idea anyway  ;D
It would be cool if its possible.
Title: Re:A10 LGB
Post by: B-2-0 on 20 May 2003, 14:09:14
Hmmm....bit out of my league that one sorry....i'm sure it can be done tho! :)

Oh yeah, AI will only take off from south to north, they will taxi to the runway on their own using the taxi lanes tho! ;)