OFPEC Forum

Addons & Mods Depot => OFP - Addons & Mods General => Topic started by: Leone on 18 May 2003, 15:35:08

Title: Binarize problems with animated doors
Post by: Leone on 18 May 2003, 15:35:08
Anyone know much about Binarize and how it affects animated properties, like doors on buildings? Specifically what this means when you are Binarizing a folder:

"No neighbour
Neighbour in other component
    Component 02
Neighbour in other component
    Component 03"
etc etc.

Anyone knows what that means and how to fix it? The animations work fine when placed on a map using the mission editor, but not when placed through WRPEdit.
Title: Re:Binarize problems with animated doors
Post by: Leone on 21 May 2003, 18:22:28
*Gentle nudge*
Title: Re:Binarize problems with animated doors
Post by: SelectThis on 22 May 2003, 05:31:03
Looks like you have errors in your geo lods, try rebuilding the specified components.

STT
Title: Re:Binarize problems with animated doors
Post by: Leone on 22 May 2003, 07:15:23
Will try...thx.  :)