OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Kaiser_5SM on 16 May 2003, 21:43:41

Title: Move sound (or trigger)
Post by: Kaiser_5SM on 16 May 2003, 21:43:41
Hi, i wanna to attach a sound to a moving object. I dont know if i can attach directly a sound or put a sound into a trigger with true activation and then, move the trigger continously over moving object.

¿can i move a trigger on game time?

Thanks
Title: Re:Move sound (or trigger)
Post by: Knut Erik on 16 May 2003, 21:50:05
You could use:
unitname say "NameOfSound"