OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: fragsta on 06 May 2003, 22:00:06
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I was thinkin that sumone should make an RA2 Mod. I thought of a way for a GI to deploy. First I thought mayb a soldier could just have an action available for "Deploy" and then there would be a
this setpos [getpos this select 0, getpos this select 1,-1]or sumthin like that.
But then I thought....no, that would look stupid. Why now make his go in a crouch position and spawn sandbags around him?! And then I thought, because I'm not really that good at scripting... So then I thought, hey I'm thinkin alot 2day.....then I thought i would ask sum1 out there 2 help me, I think it would be quite interestin to have an RA2 mod.
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Yeah it wud be gudS**t happens.
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Just get the position of the player, add a M2 machinegun, then a couple of sandbags, then move the player into the gun as gunner.
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Hmm, RA2 sells for $10 ;) .
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LOL, that was random :)
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What's RA2?
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Command & Conquer: Red Alert 2
AND
Command & Conquer: Red Alert 2: Yuri's Revenge
Beware the GrimMonkey
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Ill try to do this, and submit what I got, if i finish.
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How do you plan to go about it?
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Well, I just finished the script about a day ago. I'm still testing it, to make sure that there are no problems. So, far it is activated by addaction. It will create, create a small bunker around the unit by slowing raising it out of the ground. An MG will then appear, and the unit will be placed inside. Leaving the MG will cause the bunker to disappear.