OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Sgt.Zeke on 04 May 2003, 06:00:45

Title: Radio's in Nam Pack...
Post by: Sgt.Zeke on 04 May 2003, 06:00:45
Hi there everyone,

I am sure I am not the only one who noticed this, but when you choose a radio man in the NAM PACK, you can use the radio (but all you hear is static). And of course I, (probably along with many others) am wondering if there is a way to get some "sound" out of those radio's? ??? Is this at all possible?


*hmmm                              -Sgt.Z
Title: Re:Radio's in Nam Pack...
Post by: Stalker on 04 May 2003, 12:27:20
If I'm not wrong you can do it w/o dePBOing. Just place a trigger The go to Effects-Sounds and choose the apropriate sound.
Title: Re:Radio's in Nam Pack...
Post by: The-Architect on 16 Sep 2003, 15:37:00
what?
Title: Re:Radio's in Nam Pack...
Post by: Black_Feather on 17 Sep 2003, 00:03:28
if you use the eventhandler fired you could ceck if he fired the radio, then just use sideradio to play the sound file.
Title: Re:Radio's in Nam Pack...
Post by: Chris Death on 19 Sep 2003, 15:09:49
Black_Feather, unfortunately EventHandler fired
doesn't recognize the "fire-button" of those radios.

So using a trigger to check wether one guy of your
group "has" the radio in combination with custom-actions
might be one of the few solutions to do something here  ;)

~S~ CD
Title: Re:Radio's in Nam Pack...
Post by: Commando on 22 Sep 2003, 10:11:38
how do you write the side radio command?
Title: Re:Radio's in Nam Pack...
Post by: Black_Feather on 25 Sep 2003, 18:04:34
Black_Feather, unfortunately EventHandler fired
doesn't recognize the "fire-button" of those radios.

 :o learn something new everyday.

unitname sideradio "soundname"

if you don't have a sound file use sidechat instead

unitname sidechat "what to say"