OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: widget on 16 Apr 2003, 11:10:18
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I'm trying to get an enemy (Russian) RPG soldier to "pose" with his launcher for a cutscene. From "CARELESS" have tried ...
RPG1 Action ["WEAPON","RPGLauncher"]
RPG1 fire ["RPGLauncher","RPGLauncher"]
RPG1 PlayMove "FXInKneel"
RPG1 PlayMove "FXFromKneel"
RPG1 PlayMove "FXToKneel"
(plus the above 3 using SwitchMove as well)
RPG1 SwitchMove "EffectStandSalute" worked, so can't figure!
This is required for "Ep3-The Road North" of my series. Any idea's?
BTW: Releasing "Ep1-Vengence". "Ep2-The Fallback" is currently in testing. All are very tough multiplayer missions, with many 100's of lines of advanced AI scripting. Enjoy (...and die!).
Dodgy.
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I have an Idea (ask and you shall receive)
Why don't you just place a m113 somewhere out
of camera range with no ammo.
I would think your man would see the armour, whip out his
RPG and fire.
Then delete the m113
Sounds simple, I must not have understood the question correctly :-[
;D
(If you don't want him to fire... I don't know)
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to have the guy select his weapon:
<unit name> selectWeapon <weapon name>
Tanks!