OFPEC Forum

Addons & Mods Depot => OFP - Addons & Mods General => Topic started by: marsuk21 on 02 Apr 2003, 21:34:34

Title: opening and saving odol
Post by: marsuk21 on 02 Apr 2003, 21:34:34
is it possible to open and/or save odol format p3d files in o2 or to convert them it to mdol files and/or back again.
BAS seem to have done it.
Title: Re:opening and saving odol
Post by: ScouseJedi on 03 Apr 2003, 00:36:30
once binarized thats it. You cant get it into O2.
Title: Re:opening and saving odol
Post by: marsuk21 on 03 Apr 2003, 09:40:39
is it worth doing that
what does it do exactly
Title: Re:opening and saving odol
Post by: Vixer on 03 Apr 2003, 20:35:35
once binarized thats it. You cant get it into O2.

yes it is posible to get a odol format model into o2 but you need the right things to do it. and i dont have the things dont bother asking
Title: Re:opening and saving odol
Post by: marsuk21 on 03 Apr 2003, 23:39:15
right you dont have it
but if you know about it it must be out there somewhere
were would one start looking for it?
Title: Re:opening and saving odol
Post by: BoNeCoLLeCToR on 03 Apr 2003, 23:53:14
Yeah that would be cool please tell us how to open odel formats please :-[
Title: Re:opening and saving odol
Post by: marsuk21 on 04 Apr 2003, 00:13:18
i always thought being unable to open odol files was to stop people screwing around with other poeples work

and although it would be useful to use some of BIS's p3d models as bases my main interest is being able to learn from example
i would love to be able to get a look at some of BAS's work
Title: Re:opening and saving odol
Post by: KTottE on 04 Apr 2003, 10:19:09
There are some tools, but they are not released anywhere. I have a few names which I know have access to those tools, but I won't mention them as:
a) You would go pester them about this
b) It woudln't do you any good as they are not about to release the tools
c) All of the above

So, my best bet is just push the thought of editing ODOL models out of your head, and focus on doing addons on your own instead.
Title: Re:opening and saving odol
Post by: marsuk21 on 04 Apr 2003, 19:38:27
but what a great educational tool it would be for the ofp community
Title: Re:opening and saving odol
Post by: _hammy_ on 07 Apr 2003, 00:26:15
There are some tools, but they are not released anywhere. I have a few names which I know have access to those tools, but I won't mention them as:
a) You would go pester them about this
b) It woudln't do you any good as they are not about to release the tools
c) All of the above

So, my best bet is just push the thought of editing ODOL models out of your head, and focus on doing addons on your own instead.

listen to him
Title: Re:opening and saving odol
Post by: Vixer on 09 Apr 2003, 17:58:33
but what a great educational tool it would be for the ofp community

you could always mail the autor of a model and ask how he did something you want to know.
Title: Re:opening and saving odol
Post by: marsuk21 on 10 Apr 2003, 19:32:32
will do
Title: Re:opening and saving odol
Post by: Leone on 17 May 2003, 11:13:40
Just while we are on the subject......I've binarized a whole pack of addons, but now the animations don't work. Any ideas? Much appreciated  :)