OFPEC Forum
Addons & Mods Depot => OFP - Addons & Mods General => Topic started by: Blackblood on 02 Apr 2003, 16:27:46
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Been tweaking around trying to make a static "crouch" anim instead of doing this :
#Loop
_NeuroticDude switchmove "crouch"
~0.001
goto "Loop"
In my new class (under standbase in the CPP) IÂ've tried (donÂ't mind the bad syntax) this:
Looped=true --- No effect. The guy is standing up after a second.
Connect from :crouch --- No effect. The guy is standing up after a second
Connect to: crouch --- No effect. The guy is standing up after a second
Interpolate to :crouch --- No effect. The guy is standing up after a second
KneelToFloorInDeepAgony=true--- No effect.
Any suggestions?
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Nevermind. Solved it.
Trial and error... 8)