OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: evil on 19 Mar 2003, 02:51:27
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I can't seem to find any information on how (if possible) to hide or show radio commands (alpha, bravo, etc). Can anybody help me? Also, can radio commands only be used by one side in a multiplayer mission?
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I can't seem to find any information on how (if possible) to hide or show radio commands (alpha, bravo, etc).
hmm - this can be found in the official comref @ BIS, then
you'll find it for sure in the editors depot and at dozens of
other thread in this forum I can't seem to believe you have
had an intensive research for that ;)
However here's the code:
1 setRadioMsg "null" -- you may use to hide the radio
1 setRadioMsg "whatever" -- you may use to let the radio-call
to look like 0-0-1 text:"whatever"
~S~ CD
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I did search. I found plenty of other stuff I was looking for like seperate briefings in multi, and changing weather/fog ingame :). Thanks for the help. But how can you use that in multi? Don't want someone on East calling in an airstike against themselves lol.
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But how can you use that in multi? Don't want someone on East calling in an airstike against themselves lol.
side player == East/West
you could use as condition in a trigger (off course only
East or West)
?(side Player == east): exit
would exit a script, if it is executed on a client talking
in russian language
Also, how do I show them again after I "null" them?
Read my first reply again, and maybe you will find the answer
yourself ;)
~S~ CD
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OK thanks again, I'll try that. I figured out the "null" part, but I guess you saw it before I took it out.
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Just want to say:
WELCOME TO THE FORUM EVIL!!
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It worked! Thank you for your help Death. And thanks for the welcome Armstrong. :)