OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: hobson_matt on 18 Mar 2003, 22:47:13
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Hi,
i am creating a Gulf war mission in which there is a full on assault on the Iraqi border, is it possible for me to re-arm my tanks after the front line? i Know i can set healh to full, but can i set ammo back to how it was at the beginning?
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Why dont you make a radio trigger and order an Ammo Truck to come support you?
IW
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I did think of this, am thinking of making choppers bring ammo trucks in by hanging them underneath anyway, but i want more control over what ammo is added, really need to know if i can use (addmagazine"XX") for tanks and if i can then what is the list of ammo names, any ideas?
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Check the Ed Depot, the ammo listing for 1.91 has a comment with vehicle weapons, that might help you.
Tutorials - references - weapon and ammo lists.
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What kinda armor do you want to rearm?
I have a script that covers about every official vehicle
made by DeadMeat and updated a little by me to include some more recent BIS vehicles
I present to you ..... the reload script ;)
use:
[Unitname,"unittype"] exec "reload.sqs"
valid "unit types" are:
A10 : A10LGB : AH1 : UH60 : UH60/mg : CH47D : AH64 : OH58
SU25 : Mi24 : Mi17
M2 : M1A1 : M2A2 : M60 : M113 : MIIPBR : VULCAN : JEEP
T80 : T72 : BMP : BMP2 : BOAT : SHILKA
T55
Now, This script will do a full reload of the vehicle you use it on ....
so if you so desire you can edit it to only reload one kind of round.... etc..
have fun
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Fantastic, works a treat, now just need to get round a small problem with bringing in my ammo/armour trucks. I have a script which flies them in and i know that it works fine, i have copied this before into other missions, but now the mission cannot find the .sqs file, odd!!
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Probably a typo.
Or the ultimate embarrassement, the .sqs isn't in the mission folder :-[ :-[ :-[ :)
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HEH, nope, no typo and the file is in the folder, i have a chopper, a chute, an ammo truck and a trigger that in the original mission work fine. if i copy these to another mission and move the sqs file, then it doesnt work, an the anoying thing is that i have done it before!!!!!!
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maybe, by accident, it's a .sqs.txt now? ;D you never know ;)