OFPEC Forum
Addons & Mods Depot => OFP - Addons & Mods General => Topic started by: Gielovic on 18 Mar 2003, 21:53:38
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Hi,
I'm currently making a map, until now without a name. For some screens (very early stage) goto www.realopf.tk
I'm bussy with making the bridge, but does anyone know the needed hight of the land when I set my bridge at level -3,00. I mean, when does it contact the ground correctly, so I can build a normal road over there.
In other maps, I see a config.bin file, do you need that to make the add-on work correctly. I didn't make one and I can play on my own island!
I also want to know how to convert a picture into *.paa format.
Thanks 8) ;D
8)
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I've made two bridges now on my island and I just made sure that the ends of each brige were relatively flat ground and I just manipulated the height of the ends to match up with the ground.... then layed the middle pieces in to match the same height
It really just takes alot of playing around with the numbers.. at least that's how I did it.
I know there are other threads here in the Wrp edit board where people have discussed their methods of bridge making.. go back a few pages and you'll find one I'm sure ;)
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As for making a "picture" into a .paa file, there is an official BIS tool called TexView, which allows you to convert .tga and .jpg files into either .paa or .pac files (and vice versa). :)
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Where can I find this TexView?
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official site I think
www.flashpoint1985.com
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Thanks, another question,
I cutted the first 46 bytes of O.pbo, I put the new O.pbo in addons, setup a bridge in WRPedit. Save the map, make a config.cpp. Putted it in the addons folder (after make the pbo-compression) play the game, open my own map and..................
NO RESISTANCE OBJECTS, NO TREES, NO BRIDGE, NO ROADS, can somebody tell me what to do?
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Did you take out the edited O.pbo again?
OFP doesn't like having 2 O.pbo's so make sure you leave the unedited one where it should be and take the edited one out.
Dunno if that what you mean...
Waterman. :)