OFPEC Forum
Addons & Mods Depot => OFP - Addons & Mods Beta Testing => Topic started by: Frandsen on 20 Aug 2002, 13:06:54
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Hi all im Frandsen (RavenDK/HMP) but now i will be known ad "Frandsen"
As you know, i promissed that the marines woud be done whitin some days and they are, BUT! the hosting site is down cos of the flood so that is a big problem... :-[
But as i promissed the Marines are done and ready for action just waiting to get shipped out
ill attach a zip whit the pictures
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so wheres the zip with pics? hehe
anyway, hope the flooding in cz stops soon...! :-\
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its not working
???
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No attatchments yet apparently :-\
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Hey Frandsen....I missed your marines ever since I got resistance. I pray all is well in your hometown with the flood and all. Can't wait til you post your marines out!
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i live in denmark way outa reach of the flood but the server ... well i have no clue of where is it but it looks like the site is back ... updates will follow
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8)
Yo Frandsen, that all sounds nice mate. Cant you upload it to the www.Operation-Flashpoint.dk server.
Btw, im still working on some pretty funny "Radar scripts" for your Comcag.
[RT]SuperTron
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Hello Frandsen :)
I really liked the first version of your USMC, and am looking forward to the next one. Will it also include the AAAV?
Cheers
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AAAV..... Fran made a AAV-7
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so frand when are u going to relase it i cant wait...these marines are freaking aswome
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Yes, awesome, for the marine force recon guys and the sniper buddys it would be great if you could use flipper's M4A1s instead of the m16a2
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standard issue weapon of the marines is the Colt M16A2...
my goal is to make them as realistic as possible
"This is not Counter Strike" ;D
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Marines have shippet out
http://www.ofp.info/talesofwar/
:D
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I downloaded them earlier, theyre cool... But a few problems, the officer has no blood textures and the M4s have no shadows.. Theyre not major problems but i thought you should know...
Also, it would have been cool if they had different faces, the soldier has 1 face, the machine gunner has another, the officer has another.. Can that be done?
but anyways, I like them
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Mmm they are very nice Frandsen, but do the Marines still use the M60. I heard the US Army doctrine has had the M249 worked in.
BTW Those faces are cos of a bug in editing without O2. Hey Frandsen O2 *may* be released soon, you can edit the soldier models with the official tools.
Now excuse me but I am going to make a platoon commander campaign using the Command Engine. It will be based around the USMC and will follow a more realistic version of the Everon operation.
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eerr frandsen already has o2 and its a bug with the models of ofp from demo 1.36
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about the face thing, I know but i meant it would be cool if the officer had a different face and the radio operator and so on.. Like the seb vietnam Air cav troops
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:gunman:
hi frandsen where's the aav7 for res in marine pack 2???
the aav7 was with the firdt marines pack and it no work is res ??? ???
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Good to see that you have included an M4A1, as the Marine Force Recon platoons use them as the standard weapon, in favour of the M16A2.
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very nice addon, but i donÂ't like this camo faces :-\
the m4 ist really awesome.... ;D
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some other things about the marines.. When your in a car or an helicopter you can see a pair of lips floating through the air, like the pre-resistance marines.. Also you cant see the nightvision goggles when someone is wearing them, theyre not major problems or anything though... Im off to make a misson with them,
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Frandsen, your marines are faaaaaarrrrking excellent, bar the few tiny errors. no aav-7, the lips thing :P, but thats it.
KEEP UP THE GOOD WORK and i hope to be downloading many many more of your units. 8)
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frand arent u making rangers also? marines are great. one problem i noticed tho..... when i look at the marine pilots from far away theyre elbows arent textured. it looks like they have white elbow pads....but when i get close to them its ok
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[attachment deleted by admin]
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Hey I downloaded your Marines Last night, and they are Great! But Can you make Marines With out the Cammo Faces? for the Camp? But I'm lookin' forward to updates keep it UP!
P.S. Where can I learn more on these Rangers?
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hey great addon. It gos real great with flippers m4a1 pack I put in the int field. But I think you should add a medic in the recon role also. I dont like to be injured and no medic around. You could just moddel them like the marine recon people and just put the redcross patch on the arm and on the back.Great addon!
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Does the officer in the 10 man marine squad have blood textures? Coz last night when I grabed these babys and played a little mayhem mission, ::) ;D the officer didn't have blood textures. :-/ It could have just been my sleepy eyes but still wanted to make sure. ;D Cheers!
Hawk
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Does this work with your FAV addon? Also, when I try to get into your FAV (Marine) that is empty, the game just CTD! >:(
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Great addon: perfect for replacing the 1985 troops in custom missions.
(I'm making a mission that uses these so stay tuned.)
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yeah, any new vehicles in the works?
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hey great addon. It gos real great with flippers m4a1 pack I put in the int field. But I think you should add a medic in the recon role also. I dont like to be injured and no medic around. You could just moddel them like the marine recon people and just put the redcross patch on the arm and on the back.Great addon!
ummm - the idea of recon is to stay hidden - no point doing recon and the enemy know it - they will just move things.
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watsat got to do with a medic?
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I think Mezzy's hinting that you wouldn't be injured if you were doing recon the right way. The only way to get shot is to get seen, and that's not something USMCFR like to do.
So really there's no need for a medic on a recon team, if you're good at recon.
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LOL thas the funniest thing I've ever heard SEAL84...so why not just take their guns away too?? Yes recon and force recon marines primary job is reconnaissance but they are also tasked with DA(direct action) type missions on too even when not on a DA op the risk of someone takin a round is always there. Yes they intend on not getting compromised but "shit happens" even when things are done "right" as you put it. so thas why ALL marine recon units have a navy corpman attached to their teams ...so modelling them in OFP without a corpman(medic) is needed if Fransden was looking for realism
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LOL thas the funniest thing I've ever heard SEAL84...so why not just take their guns away too?? Yes recon and force recon marines primary job is reconnaissance but they are also tasked with DA(direct action) type missions on too even when not on a DA op the risk of someone takin a round is always there. Yes they intend on not getting compromised but "shit happens" even when things are done "right" as you put it. so thas why ALL marine recon units have a navy corpman attached to their teams ...so modelling them in OFP without a corpman(medic) is needed if Fransden was looking for realism
i made a small update ant it will be ready whitin the days...
what i learned in the army... recon only shoots if it gets harry .. to reflect the higly tranied soldiers in recon i made them abel to help the wounded
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Sounds Good ta Me!
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Sounds like a good idea. That is in fact how the SEALs and Delta do it sometimes...civvie clothes, no weapons. The Jarheads could learn a thing or two from them ;)
I'm well aware the regular Marine units use Navy corpsmen. But, are they actually going to take the time to train one how to be an elite recon soldier? The requirements are shall we say, just a little higher to be in Force Recon.
And like SEALs or Delta, there are no "medics"....they are all trained in first aid. Frandsen agrees, apparantly :thumbsup:
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SOB, that is a damn good idea, civvie clothed Force Recon with the M4, pistols. Hell yeah, maybe script it that they are civvie untill they pull out there guns. Throw that out to ya. Hmmm
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ermm...I agree with SEAL84 they all are medics if you will so there is no need for a medic
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THESE MARINES ARE THE BEST YET!
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Yep, seconded. I love the way the officer wears his cover the right way...nice attention to detail Frandsen!
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well heres an idea (just to make u release a new version Frandsen - lol jeg er bare ond med dig) - what about making some modern NV?
this is from an idea in the addons idea board - but the new ones that mount on the helmet and are mono view (well doesnt have to be mono in ofp - but could be fun)
what u think? thats summit the marines could use
:thumbsup:
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That would be very cool...the old blocky ones haven't been used in years by infantry. I have this book from like '83 where they had a pic of a guy wearing those huge ones like we have and it said something like "the potential usefulness of night-vision equipment is unclear, except perhaps for sentries."
Now that's funny. ;D
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hey frandsen, this bug you may or may not know about.
When i'm in the mission editor and wish to add a group of your marines and i select a 10 man sqaud, it appears to only put 8 down. there are 10 there but the editor takes guys #9 and #10 and stacks them on guy #8, so like i said, it appears as only 8 guys
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yeah - very annoying cos i set them all in cargo (or so i thought) and there were 2 men outside
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Yeah and OFP V1.10 had the Same Bug, It Drove me Nuts (Now that I'm used to it They Change it ::)).
P.S. I looked on Your Site and there wasn't any Mention of your Rangers Did I miss Some thing?
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the rangers is still beta stage, and allso not armed yet.. im waiting on the arms from TOW (M4 and M249)
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Fransden, this is one of the greatest addons for flashpoint ever made. you and your team have done a great job. however, i have a few minor gripes.
- the m60e3 has no pic and occupies 1 weapons slot only
- the m136 has no pic for the missle, and the weapon pic is that of the carl gustav
- they all have the same faces (i know u cant add custom faces like the original soldiers but they could all have at least a different face each
i have a few ideas, u could use flipers m4a1 as their weapons as no offence but its is the greatest m4 addon ever. could u also make it so that the m136 has no ammo, just the weapon and thats it, so it doesnt take up any ammo slots, making it non reloadable, just a one shot then drop weapon. oh and how about an option for the officer to "put helmet on"?
how about a new nv sight? this one replaced the one we see in flashpoint
(http://usmilitary.about.com/library/milinfo/marinefacts/nvg-2.gif)
you could also add a m240 which is the replacement for the ageing m60 medium machine gun.
(http://usmilitary.about.com/library/milinfo/marinefacts/m240.gif)
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yeah - 1 page back we have already suggested the new NV goggles and the SAW - but i reckon that its the way to go - just for that increased realism
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i didnt suggest making a m249 saw, i said make a m240, which is basically the fn mag or l7a1 gimpy. its a medium machine gun unlike the 5.56mm saw. and fransden, are u planning on making another aav7?
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Hmmmm....SAW or FN Mag.....
Just make both :)
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i think it's great that you can have a LAW launcher and an Mgun.
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And a pistol too :o
I love the sniper's hat....that's great.
Can't wait for the Rangers. :D
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yeah - 1 page back we have already suggested the new NV goggles and the SAW - but i reckon that its the way to go - just for that increased realism
New nightvision and binoculars are not possible.. Thats what ive heard.
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they are if you equip them via the action menu :thumbsup:
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What has the action menu have anything to do with it ???
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[attachment deleted by admin]
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Can you Make the Guys with out a Beard? Because I know For a Fact you cant have any Facial Hair, (except a Mustace and a Trimed one at That), in any Branch of the US Military, (this may not apply to army Delta Force because they need to look Inconspicus) this is Because a Gas Mask cant make an Air tight seal with Hair on Your Chin! and to strip you of your Individuality. :)
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fransden...thankx for getting done what you started..something very rare around ofp mod community. The pack looks really good the only gripe is the one that has been said before is the faces issue. Any plans on fixing the AAV7 muzzle flash problem? until some other modders get off their asses and finish the UH-1N it's the only marine vehicle avaliable which kinda makes it hard to include your marines in realistic missions. again job well done on the pack
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Speaking of AAV7, don't they carry 25 marines in them?
If that is correct, would it be possible put that in?
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You can just make a SAW (Light Support)for the Recon team, and the M240 (Medium Support)for the Normal (10man) team. :-\
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hmmmm - the term recon seems to be going a miss somewhere.
quote from english dictionary:
Reconnaissance - n. Militray, naval etc. Examination of region by detachment to locate enemy or asertain strategic features without the knowledge of the enemy.
so - hiding in bushes and running around trying to keep a low profiel with a SAW strapped to you back isnt gonna be the easiest job - plus its hard to stealth kill with a machine gun.
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well.......members of the froce recon often have to clear out bulidings........and stuff like that, so itll be easyer for em to carry a SAW than a M240, cause m240 is much bigger/havier/slower rate of fire
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Config lines for NV goggles:
class NVGoggles: Binocular
{
displayName="$STR_DN_NV_GOGGLES";
showEmpty=0;
opticsZoomMin=1.000000;
opticsZoomMax=1.000000;
modelOptics="optika_night";
};
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while they are specialists in "deep" and "mobile" recon its not like its Force Recon's only task, they have a number of missions including search and destroy, "direct action" raids and CQB/MOUT operations
http://www.forcerecon.org/Photos/DeepRecon/Videophoto.jpg (http://www.forcerecon.org/Photos/DeepRecon/Videophoto.jpg)
http://www.forcerecon.org/Photos/Airborne/Breachertm.jpg (http://www.forcerecon.org/Photos/Airborne/Breachertm.jpg)
for at least a couple of those operations they are going to need some more firepower than is provided by the m4 alone.
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easyer for em to carry a SAW than a M240, cause m240 is much bigger/havier/slower rate of fire
errr.... ::)
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you could make the AAV carry 25 men by editing the .cpp.
and frandsen, instead of re-releasing the AAV7 why not try to make an AAAV? that would be a nice upgrade to go with the nice new units. :D
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What's with the eyes rolling, Flt Sgt?
He's right...the SAW is easily handled by one guy, whereas the M240 is (technically) a crew-served weapon. I've heard stories of guys who took their SAWs inside buildings and were able to use it with just as much effectiveness as an M4, only with 3x as much ammo ;D
The SAW is a smaller, less powerful weapon, really. Believe it or not it was adopted to give the US forces something more like an AK74 (man-portable, reliable full auto weapon)...not neccesarily replace the M60.
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although it has replaced the M60 in most ares of the Army
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Not really, no. For a while the US Army used both. Many units still used the '60 because it was more powerful and "trustworthy." - they were used to it.
Run along and make me that mission, Mezzy :thumbsup:
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I'm not sure is anyone has mentioned this, but the 10-man squad olive drab backpacks look bit weird. Maybe it would be possible to replace the photo with a texture? I might try that, but I *cannot* get TexView to work, and there does not seems to be another prog to convert .paa and .pac to targa.
Perhaps you could also use Maj. Fubar's M9, the 92F is a loooser weapon.
The Marines are my all-time favorite addon.
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Isn't OD colored backpacks standard issue in the US military?
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I talked to SelectThis about the NV, he said you could only hold it like a weapon.
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Strange, I thought you can just use BIS' config lines for NVs and only add the model line to it ( model="modelname"; ). ???
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Isn't OD colored backpacks standard issue in the US military?
I know they are for Sure in the Army, and Probly the Marine Corps but I don't know the Marines are Weird they use some of the Best Personal Gear (Backpacks, Tents, Sleeping Bags, Etc.) but they Used M60 tanks for years after the Army Retired them and Switched to the M1A1, as well as other Old Gear.
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The major emphisis in the Corps is "if it ain't broke don't fix it"
it is right now but with the new digi camo i believe they might make it all digital. but don't quote me on the later :P
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Hey PFC_Mike,
Where can I get Maj. Fubar's M9?
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damn, cant attach it, its over 50k >:(
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try emailing it to me then
g_g_g_gary2001@yahoo.com
I should have more then enough spcae for it, I am only using 1% of the 6 mb limit.
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Check your email :)
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Thanks mate
The M9 Rules!!!
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well guys there is a new version hiding in the shadows but its not realy a big thing.... i found out how to use custom faces but it will first be released whit the AAV7 :-X any way hope that you enjoy the marines as they are now
Frandsen out
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Frandsen, for some very good Marine pictures you might want to have a look in a book called "Peacekeepers Recognition Guide" if you haven't already done so. It's a big book with pictures from every country represented in the SFOR/KFOR missions.
Naturally ::) ;D it has a large section about the US contribution, and a good deal of the US section is about the USMC.
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???
I'm having problems using this addon. To be specific, it just doesn't work. I have Resistance and I'm also having problems using the recent C-130 addon and some others. The games crashes when I add these addons to the editor and hit preview.
Sometimes an error pops up saying something about .p3d's and (Magic) but I have no idea what that means.
Any tips or thoughts what's going here?
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is the "rcon.pbo" and all the other files in your res/addons folder?
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(http://ofp.info/iB_html/non-cgi/emoticons/banghead.gif)
well i got custom face thing working so i will make some changes to the marines (driver and the pilot but not the camo ones)
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oooh - have u also added our special unit? ;)
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there is a good chance ::)
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sounds good... i can't wait for the AAV.
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Have you decided anything on the possibility of the M240?
A buddy of mine is enlisting and they told him he's going to be lugging one....damn great gun, that one is.
I guess the story is that the Army bought a bunch of Fn MAGs with the intention of mounting them on tanks (which they did using the M240D if I'm correct), and then they had a whole bunch left over. The Marines then bought up all the spare M240s and tweaked them a bit to M240G standard....so all the Marine MGs are M240Gs, not M60s anymore.
Would be kinda cool if you could just make one Marine infantryman with it, rather than having to change RCON.pbo again. If you just made one Marine machinegunner, then we could manually add him to a Marine squad, which would be great.
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i think i know what your saying SEAL but i think some one might misunderstand you.
So for clarification M240G is a crew served weapon, the m249 is still the SAW.
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well i got custom face thing working so i will make some changes to the marines (driver and the pilot but not the camo ones)
Please include random faces for all marines and include the camo faces pack in the addon. Random faces would make your marine addon perfect and mission makers could use "setface" command to use those camo faces on marines.
8)
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What about an M40A1/A3 instead of an M21 ?? ::)
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amen!!!