OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Old_Man on 16 Mar 2003, 15:14:10
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A couple of months ago I read a tutorial on multipal wayponits for units that incorporated triggers set for different conditions that allowed the units to effectively change their behavior and destinations depending on the preveouis actions of the opponent.
I've tried to find it in FAQ's and the tut's section, and even did a search of the forum.
If anyone knows which article I'm writing about Please post the link to it for me.
thanks,
Old_Man
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MOVE
MOVE
CYCLE <------- synchro the trigger with this WP*
SEEK AND DESTROY
* make sure the trigger is type Switch
you'll find some help if you search on Switch triggers
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OK, thanks :)