OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Hunted on 29 Aug 2002, 05:45:36
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Hello all,
I have seen this some where before but I could not find it.
Not just a normal mission briefing but a mission briefing that updates as the game progresses.
i.e.- Objective one met, Objective two met, on route to Objective three you get another mission added on the briefing.
On a similar subject.
How can I have an objective added or subtracted due to previous mission goals?
(Hence, this being in the advanced section)
Any help would be appreciated. :)
Thanks all.
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just make your briefing as normal, and put this in your init.sqs to hide a objective
"0" objstatus "hidden"
then reveal it when your ready with this
"0" objstatus "active"
for your second question you'll have to save a variable from the first mission with this
savevar "variablename"
then check if the varible is true in second mission if it is the objective is displayed
?varibalename : "0" objstatus "active"
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Thanks Black_Feather,
But are any of these 'instructions' (i.e. "How to's") in the web?
I do have the command ref.s etc but none of them actually shows you how to impliment them.
And how do I use that 'init.sqs'?
What would I type in precisely in the notepad?
(I am terrible at any form of scripting)
Guess I'm one of those people that are not designed to understand the concept of programming. :-X