OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: OPF FREAK on 28 Aug 2002, 22:25:29

Title: FLak
Post by: OPF FREAK on 28 Aug 2002, 22:25:29
dus anyone know how to make flak in the sky cause ive seen it somewhere and it would be useful for sum of my missions.
 ???
 Thanks
 
Title: Re:FLak
Post by: toadlife on 29 Aug 2002, 03:31:54
camcreate two shells at the same location and they will explode like flak.

Like this:
"shell105" camcreate [6000,6000,250]
"shell105" camcreate [6000,6000,250]

This will create flak at 6000,6000 on the map 250 meters in the air.

You can also place gamelogics on the ground and use them as locations from your flak.

Like this:

"shell105" camcreate [getpos gl select 0,getpos gl select 1,250]
"shell105" camcreate [getpos gl select 0,getpos gl select 1,250]


This will create flak 250 meters above the gamelogic unit named "gl"
Title: Re:FLak
Post by: ofp..hahha on 29 Aug 2002, 04:21:34
Hey ru sure they will even explode i think they will just fall for 250 feet am I wrong?
Title: Re:FLak
Post by: sniper_c1 on 30 Aug 2002, 23:27:26
Use the damage command and it will work fine, thats how i did my artilery script
Title: Re:FLak
Post by: Gameer_77 on 30 Aug 2002, 23:55:31
Hey ru sure they will even explode i think they will just fall for 250 feet am I wrong?

You don't question Toadlife's methods. You just follow them...( ???)

I think the two shells colide together to explode matey! :P

 8)PEACE
Title: Re:FLak
Post by: tai mai shu on 31 Aug 2002, 03:24:09
lol.  hes just joking.  dont be such a tight a$$.  ::)
Title: Re:FLak
Post by: ofp..hahha on 31 Aug 2002, 04:04:13
O i see it now just didnt look to closely at it earlier...........
Title: Re:FLak
Post by: Gameer_77 on 31 Aug 2002, 12:58:32
lol.  hes just joking.  dont be such a tight a$$.  ::)

 ;D