OFPEC Forum
Addons & Mods Depot => OFP - Addons & Mods Beta Testing => Topic started by: Spliff air on 18 Feb 2003, 17:08:36
-
what are weapon names for the allied and axis weapons its
oh and one more thing what about a radio man and did medics carry any guns i thought they were unarmed
-
So what ? You want to scare enemies away with your breath or what ? This is a game and games should be fun.
No gun --> no fun
Where's the point having unarmed medics ?
-
Weapons list, hrm, I'll have Vibes help you out on that one. As for the medics, as DrS said, the idea of having an unarmed man running around the battlefield just isn't feasible or fun in OFP. 8)
-
sorry but i thought they were unarmed in releastic warfare
-
They were, but if you were an unarmed medic in OPF you'd get shot at just the same, if you really want a mission with an unarmed medic you could always just do a removeAllWeapons but I don't think he'd last long :-\
-
hmm.. but if you set "this setCaptive true" he would just be killed in crossfire :). Ain't that smart? ;P
-
Yeah that would be more realistic if you wanted to have a mission with an unarmed medic, since medics were supposedly not to be shot at :-\
In fact I remember reading the account of a British Medic during the Battle of the Bulge who went out to collect wounded at night after one battle. He was confronted by a Tiger tank coming down the road, the commander opened his hatch and told him to "Take the wounded and don't come back down this road again, it's not safe" then turned round and drove off.
-
and back to topic what are the weapon names
-
Heh.. Look in the cfg.. Open the addon (either EC_UWeap.pbo and EC_GWeap.pbo) with readme.. And there all the weapon and ammo names are written down.... ex for the thompson the name for both ammo and weapon is ECTP_A and hmm.. so on :P! You'll find the rest in the pbos! :)
Deliltmon.. Nice panzer driver huh? ;D Lewl.
-
If my opinion counts something in this team.. I say that the medics should be armed with Pistols and pistols only.. if they have the desire need to fight, they can find a weapon at the next Ammo box or of a dead guy.. friend or foe.
The German and British had the standard to have a side arm on them.. the P38 for germans and the .38 Webbly for UK.. as for US, they were often unarmed.. but some had their M1911's..
I agree with the No Gun, No Fun thing, but my opinion is that it should be in some realistic limits.
Cheers
Joe
-
Well, if they have the medics unarmed i wouldn't group them with the fighting guys. They would just get left behind.
-
Joe bring that up with the team man - I like that idea.
-
and still my 1st question is unanswered WHAT ARE THE WEAPON NAMES >:(
-
Heh.. Look in the cfg.. Open the addon (either EC_UWeap.pbo and EC_GWeap.pbo) with readme.. And there all the weapon and ammo names are written down.... ex for the thompson the name for both ammo and weapon is ECTP_A and hmm.. so on :P! You'll find the rest in the pbos! :)
Deliltmon.. Nice panzer driver huh? ;D Lewl.
*Cough* He gave the answer.. but since you seem to be lazy ;) j/k
Il give them to you
from the packs:
ECThrow,ECPut,ECM1,ECSP,ECTP,ECBAR,ECAZ,ECCAR,EC30C
ECK98,ECMP40,ECMP44,ECMG42,ECK98SP,ECPSK,ECPanzerFaust30
these are the weapons names
-
thank you oh are you the one making the foxholes or am i getting you confused with someone else if you are making those fox holes can you post some screens
-
I think your confused whit the one from Invasion 1944
;-)
(http://invasion1944.operation-flashpoint.de/images/gallery/_foxhole01.jpg)(http://invasion1944.operation-flashpoint.de/images/gallery/_foxhole02.jpg)
Marcel
-
no im shaw i saw some on the ww2ecteam site on screens section but not much info on them though
-
FW200 was making a bunker, but I suspect he is concentrating at present on his awsome P-51D (75% done)
-
Jip indeed.
The P51 looks really great.
Fw is you read this.
Good work pall :P
Marcel
-
Yes FW did have foxholes in the works, but if you mean the more complex covered ones (similar to those in the pics posted here) then they were At.St's from our team and are still in the works.