OFPEC Forum

Addons & Mods Depot => OFP - Addons & Mods Beta Testing => Topic started by: bringer_25 on 16 Feb 2003, 20:24:03

Title: C-47
Post by: bringer_25 on 16 Feb 2003, 20:24:03
i think we also need a new c-47 or fix the old one

http://209.41.125.134/Supp/AM00/Goons/C-47.jpg (http://209.41.125.134/Supp/AM00/Goons/C-47.jpg)
Title: Re:C-47
Post by: Wilco on 17 Feb 2003, 01:29:13
There are some in the making, so no worries.
Title: Re:C-47
Post by: Marss911 on 17 Feb 2003, 13:18:44
Well np indeed. Where at Invasion1944 are working hard on one

Marcel
Title: Re:C-47
Post by: Spliff air on 17 Feb 2003, 22:15:59
yeah but maybe a c47 we can use till inv44 release c47 with the mod or demo
Title: Re:C-47
Post by: GCGoquingco on 21 Feb 2003, 16:35:39
Anyone ever watched Capt. ryan's d-day airborne movie? It contained a new version of the C47 which i think is made by marcel that uses a script so that the paratroopers would be standing up in the plane. Marss, i wish you could release it to us so that we could work on airborne missions before inv. 44 releases their demo which will take a lot of time. Please   :-\
Title: Re:C-47
Post by: Spliff air on 21 Feb 2003, 17:22:29
i agree
Title: Re:C-47
Post by: Lt_Phoenix on 21 Feb 2003, 20:46:29
I wouldn't mind seeing an AC-47 in OFP. Would be a great addition to SEB's nampack
Title: Re:C-47
Post by: Marss911 on 22 Feb 2003, 08:44:53
Anyone ever watched Capt. ryan's d-day airborne movie? It contained a new version of the C47 which i think is made by marcel that uses a script so that the paratroopers would be standing up in the plane. Marss, i wish you could release it to us so that we could work on airborne missions before inv. 44 releases their demo which will take a lot of time. Please   :-\

Cant do that.... sorry.
It was because Capt Ryan is a Team member of Invasion1944.
So i'm really sorry i cant....

Marcel
Title: Re:C-47
Post by: Capt Ryan on 24 Feb 2003, 18:23:12



The Paras standing up in plane is quit easy , simply place a trigger at the point where you want them to stand up in plane using the stand command in init field .  ;o) Or if your advanced make a sqs script with a bit dealy so they raise realistic and not all at once . When plane activate trigger they stand up  . Next thing is then "hook up " use a salute command for 3 sec -  Viola  Paras are ready to jump ;o) -  If you wanna make it realy proff , turn troopers facing the end of plane with a dir command before saluting .

Ryan  -  

Ps: i am not quit sure if it works on the C47 currently avalibe  



Ryan  
Title: Re:C-47
Post by: zip on 03 Mar 2003, 21:44:05
Ryan... omg.... I cant belive that you isnt a god... arent you Jesus ? let us all pray !!!

just kidding... but when can we expect your missions ? and how did you make the nigth so "ligthing" ? when I normally makes nigth missions then I cant see anything :( help me out here please
Title: Re:C-47
Post by: Capt Ryan on 05 Mar 2003, 18:00:14


As you might know - On the first day the Lord made light  ::)

The light during nighte-time is set in the editor same space where you set date and time . To achive maxium lights you have to set the sky non overcast and the weather to best posible . The rest is up to your graficcard and monitor  if its to dark adjust it brighter . Some parts of the Normandy movie is " Cheating "  as i set the clock forward to morning to be able to record it , this counts for the German wiev , the allied scenes are however done in the real time around 0200 hours june 6 .

Ryan

Ps: The release of Normandy 1 is scheduled for spring , or in other words shortly after the Invasion 1944 demo is released and most important the new C47  . The new Inv44 C47 is awsome , done to the detail that much i can tell .