OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting Multiplayer => Topic started by: Hank Hill on 20 Aug 2002, 08:38:26

Title: Deathmatch Scoring
Post by: Hank Hill on 20 Aug 2002, 08:38:26
Ok so what i need now is a scoring system for deathmatch. When a resitance player is killed west gets a point. When a west player is killed resistance gets a point. Just like the Real Paintball mission. How can this be accomplished? ???
Title: Re:Deathmatch Scoring
Post by: LCD on 20 Aug 2002, 08:47:34
First thing i think u should ask dis Q in da Multiplayer forum (http://www.ofpec.com/yabbse/index.php?board=7)

nywayz - u just use da not alive command

make a triger

triger
condition - anybody (reapeatdly)
condition field - not alive unitname
on activision - nameofdacounter = nameofdacounter+1

LCD OUT
Title: Re:Deathmatch Scoring
Post by: me11ai on 20 Aug 2002, 17:23:04
I've made a short tutorial that you can use, along with an example mission. Get it here:
http://hem.passagen.se/t-n-f/DMScoringTutorial.zip

Hope it helps :)
Title: Re:Deathmatch Scoring
Post by: MI_Fred on 21 Aug 2002, 02:38:01
Ahem, [TNF]Steiner your link is kinda screwed :P

I'd like to have a peep at it, but out burts swedish sadly

Extending this a little bit further,
is it possible to add points for a single unit for a kill HE made?

Let's just say this would be the mother of all paintball missions where you could earn 'cash' from kills and then run to the shop and buy rifles, maybe tanks... well why not bombardments  ;D

Just say if this has been done if that's the case.

taa.

[EDIT: Ok, it's one of those right click and save links, huh. no mirror link abibility sucks  :-\ ]
Title: Re:Deathmatch Scoring
Post by: me11ai on 21 Aug 2002, 13:54:43


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Title: Re:Deathmatch Scoring
Post by: Lt_Damage on 26 Aug 2002, 07:55:38
oh, yay, keep going soon you will make OFP exactly like Counter-Strike. Wouldn't that be great. /sarcasm

 >:(
Title: Re:Deathmatch Scoring
Post by: tai mai shu on 26 Aug 2002, 08:16:16
ok yeah whatever.  Deathmatch is just another element of ofp mp.  if you dont like it, nobodies gonna force you to play ofp.  personally i dont enjoy deathmatch because it is for one too easy, and it often turns into a sniper/camp fest.

respect that other people enjoy playing this game different ways than you do, maybe theyll respect you  ::)
Title: Re:Deathmatch Scoring
Post by: Sui on 27 Aug 2002, 09:18:10
/me waves to Lt. Damage :D

OFP could never be like CS... no llama gay jumping ;D ;D

Title: Re:Deathmatch Scoring
Post by: tai mai shu on 27 Aug 2002, 10:12:36
yeah theres no way that ofp would ever run so smoothly (no CQB) that it would tun into a frag fest, like, you just arent maneuverable enuff in OFP...
Title: Re:Deathmatch Scoring
Post by: Lt_Damage on 28 Aug 2002, 12:11:35
I was referring more to the idea of making the ability to earn cash for better weapons and stuff than to deathmatch in general.

But you are exactly right, each to your own. I like to think of OFP as a thinking man's game rather than the lame fragfests or cheat-war games like CS.

In any case, have fun. :)