OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Stalker on 27 Aug 2002, 19:15:46

Title: How to make an AI soldier manually sit on the knee
Post by: Stalker on 27 Aug 2002, 19:15:46
Look at the topic
Title: Re:How to make an AI soldier manually sit on the knee
Post by: Wolfrug on 27 Aug 2002, 21:07:20
Humm, as in the "crouch" mode that you can use, as a player?

Well, there's this syntax, something like:

Unit setbehaviour "Combat"; Unit setUnitPos "UP"; Unit switchMove "CrouchToCombat"

Can't quite remember the actual switchMove name  :P  ::)

If you mean some for me unknown animation used in OFP:R, I have no clue what-so-ever.

It doesn't hurt to repeat and elaborate your question in your message, to keep us from having to guess. Hrmm.  :-*

Wolfrug out.
Title: Re:How to make an AI soldier manually sit on the knee
Post by: Davies1 on 28 Aug 2002, 00:41:43
hi make a trigger, activated by the AI side place:

unitname switchmove "combattocrouch"

he should start crouched.
Or you could place this command in his initialization box

Title: Re:How to make an AI soldier manually sit on the knee
Post by: Stalker on 28 Aug 2002, 11:21:05
Yes. I'm talking about new anim in OFP:R.