OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Stalker on 27 Aug 2002, 19:15:46
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Look at the topic
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Humm, as in the "crouch" mode that you can use, as a player?
Well, there's this syntax, something like:
Unit setbehaviour "Combat"; Unit setUnitPos "UP"; Unit switchMove "CrouchToCombat"
Can't quite remember the actual switchMove name :P ::)
If you mean some for me unknown animation used in OFP:R, I have no clue what-so-ever.
It doesn't hurt to repeat and elaborate your question in your message, to keep us from having to guess. Hrmm. :-*
Wolfrug out.
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hi make a trigger, activated by the AI side place:
unitname switchmove "combattocrouch"
he should start crouched.
Or you could place this command in his initialization box
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Yes. I'm talking about new anim in OFP:R.