OFPEC Forum
Addons & Mods Depot => OFP - Addons & Mods General => Topic started by: Padimite on 27 Jan 2003, 16:10:53
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Ok, here is what Im trying to do. Someone made a Unit Addon and set the face textures. I want to make the Unit(s) have random facial textures since it looks like Im at a cloning convention when I use them. So, is their something I have to put in the .cpp? Because when I just delete the facial texture .paa's in the addon .pbo I get a blank faced character in game. I've been looking through .cpp's and Im still no closer to finding an answer.
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Random faces involves editing the model itself in O2 and applying the correct tempalte face texture file then naming it the correct selection names.
There should be a post in this forum from me about how to do it, try a search. If not then look in the official forums - o2 doc forum for the info.
SelectThis
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yes,thanks to select this post,1.46 random textures works fine
but for res,you have to add cfgmodels in the cpp