OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: SharkDog on 24 Jan 2003, 17:04:32
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Hi all,
Now i have this dude sitting in the hangar.
Then a huey comes to your base and picks you up and flies to a place were ppl are fighting.
(I need the chopper to be without a gunner, so you can get in as gunner)
SharkDog
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create a empty choppa then create a pilot and type in the pilots init field:
this moveindriver chopper name
Now you have a choppa with only a pilot in it.
EDIT:
Now IÂ've saved yer a** 2 times today ;).
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erm no only once, cause i know how to make a chopper without gunner, but i dont know how to make that it flies to base lands there and waits till you go in the chopper as gunner and then fly away to the combat zone.
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Ok then, choppers are always trouble but this might work:
Make a Load WP to yer position, put in da on act field:
NameOfChoppa flyinheight 0
WP from you to choppas landing point, a Get in WP.
Sycrhonichse or what da h*ll its name is, itÂ's that blue line with the F5 as quick button.
Fly away!
DonÂ't know if it works, IÂ'm useless at choppas. If it doesnÂ't works I recomend that u use a script, there are many good scripts to choppas.
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Make a chopper move to the hangar, with a waypoint...
the waypoint is type: LOAD
then make a waypoint for the player, make it: GET IN
then click synhronise, and push&hold you left mouse button on the waypoint of your player (get in), then go to the waypoint of the chopper (load) and release your mouse
you will see a blue line
then make another waypoint for your chopper, make it MOVE and put the waypoint at the battlefield... now you have a chopper who lands and don`t put out the engine and waits till everyone is in who have to get in, and then he go`s to its next waypoint