OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Dbl-Dutch on 22 Jan 2003, 07:54:17

Title: SCRIPTING
Post by: Dbl-Dutch on 22 Jan 2003, 07:54:17
Can some one explain what a "BOOLEAN" means?  I don't mean to be dence, but it's the first time I heard this term :help:

Thanks
Dutch
Title: Re:SCRIPTING
Post by: Artak on 22 Jan 2003, 10:55:54
isn't that the harder word for   true or false
Title: Re:SCRIPTING
Post by: Chris Death on 22 Jan 2003, 12:38:46
Dutch - a boolean is used for simple conditions.

They're used to check, wether a condition is met or not.

e.G: you have a trigger with condition: dutchie

Now somewhere else in a waypoint's or other trigger's
onactivation field, you type: dutchie = true

This means: the condition "dutchie" from that first trigger
is now met, and the trigger will activate.

You can also use the condition field in a waypoint to let
a unit/group wait there, until a boolean condition is met.

Also you should initialize the boolean to be false at the
start of the mission or you could probably run into strange
results in some cases. This you can do by: dutchie = false
You can do this in any unit's init field or in an init.sqs or
in a trigger (still some more ways but this should be enough).

~S~ CD
Title: Re:SCRIPTING
Post by: Dbl-Dutch on 22 Jan 2003, 15:42:11
Boy! oh boy! :hmm: not complicated enough  ;D cheers Chris