OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Sakato on 26 Aug 2002, 23:35:05

Title: Mortar?
Post by: Sakato on 26 Aug 2002, 23:35:05
Is there a way to make mortar units use them as long-range weapons (eg launching bombs from behind a hill) as ordered?
Title: Re:Mortar?
Post by: Gastovski on 26 Aug 2002, 23:43:03
Not as far as I know, but you can camcreate bombs which will act a mortars... The problem is that the oldier has to see a unit to shoot at them, and AI don't fire unles they have seen the target...
Title: Re:Mortar?
Post by: CrashnBurn on 26 Aug 2002, 23:51:46
Sorry Gastovski, but you're wrong. The soldiers can be made to fire using the action command. If they see a target, they may actually aim for it, but they can be made to fire without one.
Title: Re:Mortar?
Post by: Gastovski on 26 Aug 2002, 23:55:43
Good point mate, I didn't think of that one... So then we could make a script to do it... Only problem is the number of Mortars they have...

What do you want it for Sakato? A general arty cript or you want the player to be part of a mortar group and fire?
Title: Re:Mortar?
Post by: CrashnBurn on 27 Aug 2002, 00:07:13


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Title: Re:Mortar?
Post by: Sakato on 27 Aug 2002, 23:04:22
Thanks guys, I will check it!