OFPEC Forum

Addons & Mods Depot => OFP - Addons & Mods General => Topic started by: SpecOps on 14 Jan 2003, 20:02:14

Title: Textures
Post by: SpecOps on 14 Jan 2003, 20:02:14
I have some textures (jpg and gif) that i want to convert to *.PAC/*.PAA and when i try to convert them they dont even show in the texview.
when i save them in the photoshop as *.TGA they dont work on oxygen, (when i do "load textures" sometimes there is an error and sometimes it doesnt do anything). when i convert the *.TGA to *.PAA/*.PAC it does convert but it doesnt work on oxygen anyway.

can someone help me please?????

thanks.
Title: Re:Textures
Post by: ScouseJedi on 14 Jan 2003, 20:43:48
Are your textures sized in powers of 2?

64 x 62, 62 x 128, 128x 256, 512 x 512 etc?

Thats the only reason I can think of for textview not to read a tga - 24 is normal tga and 32 bit is alpha channel. Dont think it reads a 16 bit.
Title: Re:Textures
Post by: SpecOps on 15 Jan 2003, 09:05:15
It works now...
i didnt do it 64X64 etc.
does TGA work in the game?
Title: Re:Textures
Post by: ScouseJedi on 16 Jan 2003, 20:40:53
Yes, 24 bit are .pac
32 bit are paa with alpha channels.

For some reason, Pal2Pac converts all my tga's as .paa's but they work just fine.