OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: O Neil on 14 Jan 2003, 06:08:32

Title: Combat ambience
Post by: O Neil on 14 Jan 2003, 06:08:32
Hey

In the campaign (Forgot witch mission) one of the missions has awsome combat ambience that simulated the officer under fire over the hill.
Was that a script or something? Or can I call up/create that sound ingame using syntax or something?

Thxs

O Neil
Title: Re:Combat ambience
Post by: Ottie on 14 Jan 2003, 12:48:57
Its a ingame sound that is created with effects in triggers waypoints etc etc.