OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting Multiplayer => Topic started by: Terox on 13 Jan 2003, 02:41:47

Title: Scripted objects v placed by editor
Post by: Terox on 13 Jan 2003, 02:41:47
Have recently made a map for nam called tigerland.

It uses an awful lot of extra bushes and trees and due to this can only really support a 5 v 5 game

The items have been placed using the editor

My question is

If i placed them using a script (Although a long and laborius task)
Instead of using the editor, would this  help reduce lag and allow me to make the same map for more players
Title: Re:Scripted objects v placed by editor
Post by: Sui on 13 Jan 2003, 08:00:28
I wouldn't have thought it would make any difference...

The object is still on the screen being rendered no matter how it came to be...

However having said that, I haven't done any testing on the subject ;)
Title: Re:Scripted objects v placed by editor
Post by: McDoom on 15 Jan 2003, 13:03:50
f you made an island with WRPEdit, use that to place bushes,trees, etc. and it won't hinder performance at all.