OFPEC Forum
Addons & Mods Depot => OFP - Addons & Mods General => Topic started by: Bucket man on 08 Jan 2003, 01:57:13
-
How can I make right sized picture for Oxygen? I tried to do it as described in Colonel Klink's aircraft tutorial but as I change numbers to be correct other numbers change back wrong :'(
Please answer my question.
-
make sure you uncheck...
Resize all layers
and
Maintain aspect ratio
-
I cant resize my picture to same size as in aircraft tutorial no matter what I do. Original picture from Colonel Klink's site works fine but I just cant make my own picture to same size. :'(
-
G'day
When I do it, Resize all layers IS checked and Maintain Aspect Ratio is UNchecked and it always works fine for me. Try both ways and you should get it figured out.
hth
L8R
-
And remember that your pics need to be in 2's (32x32,64x64,32x64,128x128,128x256 etc...)
This is how I do it:
Lets say you want a pic around 256 x 256
Find the pic you want ....cut and paste it as a "new image"
Look at its properties and see its size
Doesnt matter what size it is really but lets say its 244x177
If its under 256x256 follow this:
Make a new image sized 256x256 and paste the pic in the middle and save
If the paste was larger than 256 (lets say its 288x270)
The "new image" that you have can be resized but it wont be exactly 256x256
So do what others stated above.....
Resize the pic making sure the maintain aspect ratio of 1:2 is selected and resize the highest number to 256 and the other number will change automatically and the image will KEEP the proper aspect
After the image is resized to within/under(less than) the size you want (usually 64x64,128x128,256x256 ,512x512 or even 1024x 1024)
Make a new blank page 256x256
copy to clipboard the image you resized and paste it on the blank 256x256 sheet and it will fit
-
I'm having a problem too. O2 says: "Cannot convert TEX.Tga to TEX.Paa".
what i do
1) Create a new image 256x256 at 16 mil colors
2) draw white smily face
3) save as TGA
anything i'm missing?
-
Save it as a 32-bit .TGA
-
as far as i know,psp7 only saves 24bit,
i use psp7 but have to convert to 32bit tga
in another prog
-
When saving as a TGA click Options and ensure uncompressed is checked.
-
I'm having a similar problem. I use Paint Shop Pro 7 as well. I'm currently working on some optics, and TexView doesn't like those 24-bit alpha channels...
So, what program should I use for converting 24-bit to 32-bit? And will it still work in TexView afterwards?
-
im very sure its not to do with it being 24 bit texture. I was having the same problems as all of you. when saving click on the options button and make sure uncompressed, and 24 bit it selected. Then you should have no probs opening up in texview or in o2.
(im sure some1 mentiond it above!)
ding_jimmy