// type scope #define private 0 #define protected 1 #define public 2
class CfgPatches { class SWFmjeep { units[] = {SWFmjeep}; weapons[] = {}; requiredVersion = 1.05; }; };
class CfgVehicles { class All {}; class AllVehicles: All {}; class Land: AllVehicles {}; class LandVehicle: Land {}; class Car: LandVehicle {}; class GJeep: Car {}; class SWFmjeep: GJeep { scope=public; crew=SWFmercenary.pbo; soundEngine[]={"\SWFmjeep\jeep.wav",1,1}; maxSpeed=100; side=TCivilian; displayName="SWFmjeep"; brakeDistance=3; sensitivity=0.600000; armor=100; accuracy=0.80; fuelCapacity=100; model="\SWFmjeep\SWFmjeep" type=VArmor; cost=100000; terrainCoef=0.200000; armorWheels=0.120000; weapons[]={SportCarHorn}; magazines[]={}; }; class TransportWeapons { class SWFmjeep { Weapon="M16GrenadeLauncher"; count=2; }; class SWFmjeep { Weapon="XMS"; count=2; }; class SWFmjeep { Weapon="LawLauncher"; count=1; };
};
class TransportMagazines { class SWFmjeep { magazine="M16"; count=10; }; class SWFmjeep { magazine="M4"; count=10; }; class SWFmjeep { magazine="LawLauncher"; count=6; }; class SWFmjeep { magazine="HandGrenade"; count=20;
}; }; };
Title: Re:Need help with a jeep config
Post by: swordfish on 07 Jan 2003, 21:23:05
Sorry i posted it on the wrong board, moderators you can lock it.
Title: Re:Need help with a jeep config
Post by: dmakatra on 07 Jan 2003, 21:35:18
ya can always press the "solve" button ;D.
I can write my classic for you, and all ya have to do is lock.