OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: _erp on 07 Jan 2003, 15:47:39

Title: make AI run unconditionaly
Post by: _erp on 07 Jan 2003, 15:47:39
I try to make a unit run into a building to take cover on a trigger activation.

But when fired at, it always stops and looks around, even with "never fire","aware","setfleeing 1".

i suppose it's an easy one, anyone can help me ?
Title: Re:make AI run unconditionaly
Post by: micropilot on 07 Jan 2003, 20:14:25
Have you tried using the DoMove command?