OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Coyote @ rage on 01 Jan 2003, 19:31:12

Title: Getting unit to fire at a precise moment
Post by: Coyote @ rage on 01 Jan 2003, 19:31:12
In a cutscene i want to do a close-up of a sniper that shows him doing a single shot.

The Cam scripting is not the problem, but I canÂ't get him to fire at the exact moment I cut to him.

I donÂ't care what he fires at, as itÂ's a close up, so I tried to create an unarmed target in front of him, which was setcaptive = true and at the moment I cut to the sniper I put setcaptive = false.

It worked once or twice, but he isnÂ't sure to fire.

Anyone know a sure way to do this?


Thx in advance, Coyote!
Title: Re:Getting unit to fire at a precise moment
Post by: vulcan on 01 Jan 2003, 19:44:32
hopefully your cutscene is scripted so put this in the cutscene its self...

at the time you want him to fire..

sniper dotarget enemy

then

sniper dofire enemy

try that :)
Title: Re:Getting unit to fire at a precise moment
Post by: Coyote @ rage on 01 Jan 2003, 19:47:32
ItÂ's scripted, and I had those lines in the script.
Shoulda explained my problem better.
Anyway, THAT didnÂ't work, but thanks.
Title: Re:Getting unit to fire at a precise moment
Post by: vulcan on 01 Jan 2003, 23:29:46
dotarget and dofire didnt work?  You must have scripted it wrong then m8. hehe, should work... maybe have the enemy at setcaptive true then setcpative false right before the dotarget. :)
Title: Re:Getting unit to fire at a precise moment
Post by: Coyote @ rage on 02 Jan 2003, 14:37:43
I got it to work using the setcombatmode command. Also raising the snipers skill level helped. Not a beautiful solution, as the dumb AI is using 2-3 shots on a stationary target, but it worked.

Thx for the help.