OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: M_S_Holder on 01 Jan 2003, 18:10:48
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How do you set a certain voice for a certain unit?
Is it like the "setface" command?
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you need to put this in your description.ext file
class CfgIdentities
{
class guy
{
name = "guys name";
face = "face1";
glasses = "none";
speaker = "John";
pitch = 1.00;
};
};
change the speaker line to whatever voice you want, then put this in the units init field
this setidentity "guy";
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Got it, thanks