OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Josef on 25 Dec 2002, 23:04:15
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The guys on the flashpointarena sais this can't be done, is that true?
What about a script that would make soldiers in the cargo og helicopter able to shoot with their own weapons?
It would be ruddy AWESOME ;D
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Wait for the MH-47E from BAS...
http://www.concept-5.com/ballistic/mh47e.asp (http://www.concept-5.com/ballistic/mh47e.asp)
(http://www.concept-5.com/ballistic/images/Aircraft/mh-47/Yeahbaby.jpg)
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I know, the BAS chinook will be awesome, i've been drooling over it for weeks!
But a black hawk WOULD be cooler!
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yeah, I'm hoping that the fact that they got this working will mean that we can have lots of different heli's that you can walk in and shoot out of (and maybe a truck or two :) ), and maybe even multiple gunners in a helicopter/plane...
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I'll second that. EVERY vehicle should have the option of using weapons while inside.
Drive bys....chopper mounted snipers, squad firing on insertion and extraction of hot LZ....jeez I could think of dozens of reasons why this should be implemented.
:)
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That was my point ;D
And BTW, have U noticed that the BAS chinook don't keep it's promises?
Makes me :'(
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When that script comes to let you walk in the BAS chopper when its flying??? because that rocks :P, sniping from above, hellooo :D
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How do you get the guy to stay stable when ever i try it hes ends up falling though helicopoter or being draged to the back and fall out. ???
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Well...
Thats what I said, It doesen't work!
But they say they will release a new one soon...
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man i REALLY cant wait until they fix the falling through or dragging problem...thats pretty annoying...also have u noticed when u try to ride a motorcycle into one of them it gets caught on the edge of the ramp near the inside and shakes around!?!
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They are supposed to have released a script, but I can't find it, also, the point is to configure a road LOD where u want units to be able to walk ;D And when we have that script it won't be long until we see the first open 5t to walk onto :o
If anyone have news on the subject post em!!!!!
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Ok, there seems to be a lot of misconceptions that the next version will become all magical and allow you to get in the back and stay there when you the MH-47E takes off, this is NOT possible with the current engine, it has been fixed so you can drive in without all the bouncing, and also a lot of other things have been added (Automated flares, dust when you come in to land(not the DKM version), and all sorts of warnings etc) but we cant make it so that you can drive in, then take off, and not fall out, youll have to lay the blame at bis on that one
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I thought the scipt allowed you to hold units in the back such as a jeep.
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umm evis...then how did u do the whole sniper on the ramp thing? scripting?
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i believe nagual did it so that you were setpos'ed into the aircraft after takeoff, and then he just ran around and took the shot (i dont think the helo can move while this happens)
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o alright i dont know if ur much into actual external scripting but could some1 answer this...would it be possible to make the "walkable" road surface in oxygen like the tut has in the editors depot? i know they use that in buildings...could u use setpos on that or could u just have that as the bottom or am i totally off the mark?
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it already has that, but there is no support for it when it starts moving and something is on it, if you remember the LSD if you landed on the moving version and started moving it you would see the helicopters slipping towards the back, now the LSD doesnt move very fast, but the MH-47E does, it also moves up/down, so you can walk around in a static flying MH-47E, but as soon as it starts moving its going to mess up
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so whast the scipt that the new version of the Chinook uses?
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i think it is a script that puts the person into the helo after takeoff
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You can be in it while flying, a friend and I just tested it in LAN...
The trick is to move the heli very slowly, then you can gain some altitude and run around inside...