OFPEC Forum

Addons & Mods Depot => OFP - Addons & Mods General => Topic started by: Crassus on 11 Dec 2002, 22:59:13

Title: BAS...CH47...moving about aircraft
Post by: Crassus on 11 Dec 2002, 22:59:13
 8) Firstly, great work on all of your add-ons thus far.

I was able to view a 12 sec. preview of a player being able to move about a flying CH47. I must ask, how did ya do it? Will you be hosting a Tutorial or two on how you were able to overcome the "limitations" of the game engine.

I sincerely hope this is something that, if I may be so bold, will be shared...

Thanks for your time, gents. ;D


Best Regards
Title: Re:BAS...CH47...moving about aircraft
Post by: Bomberman on 11 Dec 2002, 23:24:35
im sure they used setpos to get the vehicles/units in the already flying chinook. if you move with something inside of it. it goes right through them and the thing that was inside just sits there floating a meter above ground in the last position it was in before the helo took off.
Title: Re:BAS...CH47...moving about aircraft
Post by: Crassus on 12 Dec 2002, 03:17:05
I guess we'll find out eventually. ;D
Title: Re:BAS...CH47...moving about aircraft
Post by: DSW_Minion on 31 Jan 2003, 19:36:35
Its to do with a script! I wanna find it but i cant!
Title: Re:BAS...CH47...moving about aircraft
Post by: DeadMeatXM2 on 31 Jan 2003, 23:34:51
urgh... answers this question for the 100th time...

right: if you get in the mh-47 as cargo, and allow the helicopter to get up to height, and stop, it MUST be completely still, then you can get out, and walk around in it...

ATM we are working[/u] on a script that allows you to grab on to the helo, and move with it until it is safe to let go...