OFPEC Forum
Addons & Mods Depot => OFP - Addons & Mods General => Topic started by: Messiah on 06 Dec 2002, 17:08:06
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need some help please,
a while back before i had O2, i created a predator UAV in milkshape - now i need it in O2 so i can send it to Tigershark. It just needs to be converted to O2 format so i can work on it and add custom gear movement to it etc...
please help - this model took so long in milkshape, O2 is just to hard for me to work it out later.
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Export in MS to format ".3ds". Then in O2 go to File>Inport and find your .3ds file.
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hmmm, i tried that - O2 said it couldnt load it
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O2 dont like milkshape created .3ds files, so what u got to do is in ms export to 3ds, then open it in 3dsMAX and re-export it to .3ds, and O2 will then open the max created 3ds file. pain in the arse i know :moon:
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hmmmm, but i dont have 3dstudiomax - any1 willing to help out on that 1?
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I can help,if you send me the file
ill convert it into 3ds,and o2
and I can send you it back.
I am a modeler and part of the inv44
development team,and can assure
you of the upmost discretion regarding
your creations originality.
send it to...
jojimbo@btopenworld.com
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There are some free 3ds converters out there. Try searching Yahoo! ;)
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cheers jimbo - i'll send it asap.
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just for future refrence messiah you can convert it to a understandable .3ds for o2 by using a free program called anim8tor at http://www.anim8or.com/main/index.html just go to object import and import your .3ds then got to options debug and click on dummy 3ds kdata then go to object export and export to a .3ds file then it should be ready to load up in o2